Active Reload
Reload your railgun after firing. A perfect reload deals an additional +500% base damage on your next shot.
Agile
The skill can be used while sprinting.
Corruption
Gain Corruption by recieving damage, dealing Critical Strikes, or holding Void Items. Reduce Corruption by healing.
Cyclone
A 4s vortex that pulls in nearby enemies that increases in damage and healing based on time spent flying.
Energized Core
Triples the benefits of your passive for 4 seconds.
Exhilarate
Skill activation after obtaining 6 orbs increases rotation speed and orb damage by 66%.
Expose
Hitting Exposed enemies reduces all skill cooldowns by 1.0s and deals an additional +350% damage.
Freezing
Freeze enemies in place. Frozen enemies are instantly killed if below 30% health.
Frost
Slows enemies. Upon reaching 6 Frost, all Frost will be consumed and inflicts Freeze.
Growth
Enhances the skill by gaining bonus health from items or other sources. Does not benefit from leveling up.
Heavy
The skill deals more damage the faster you are moving.
Hemorrhage
Deal 2000% base damage over 15s. Hemorrhage can stack.
Ignite
Deal an additional +50% total damage over time.
Impact
Charging this skill and using it in air grants fall damage immunity and increases in damage and radius for each second the Survivor is falling.
Lunar Lightning
Call lightning to strike effected enemies in a 6m radius after a short delay for 150% damage and inflicting Lunar Ruin.
Lunar Ruin
Enemies hit take +10% more damage from all sources and reduces healing for 5 seconds. Lunar Ruin can stack.
Multihit
Consecutively hit multiple enemies or allies within one skill activation.
Nano Bug
Increases damage taken from skills by 100%, split into hits that deal 120% damage each.
Oil
Slows and Weakens enemies. Oiled enemies take quadruple ignite damage if ignited or Freeze if frosted.
Oil Pool
Created by abilities that inflict Oil. Oil Pools can be ignited or frozen to inflict Burn and Frost. Does not oil enemies.
Poisonous
Deal damage equal to 10% of their maximum health over 10s. Poison cannot kill enemies.
Regenerative
Heal for 5% of your maximum health over 0.5s.
Revive
This skill revives one or more dead Survivors.
Saving Grace
All living Survivors gain +7% to all stats. When you die Saving Grace is consumed and you revive.
Second Helping
Reactivating right before landing on a surface causes a perfect Oil Spill that spews oil in air and increases twirl height.
Shocking
Interrupts enemies and stuns them. The stun is removed if the target takes more than 10% of their maximum health in damage.
Slayer
Deals up to 3x damage against low health enemies.
Sonic Boom
Pushes away all enemies hit. Pushes you backwards if you are airborne.
Stunning
Interrupts enemies and briefly stuns them.
Weak Point
Sections of enemies are identified as containing Weak Points. Hitting a Weak Point guarantees a Critical Strike.
Weaken
Reduce movement speed and damage by 40%. Reduce armor by 20.
X% HP
The skill costs X% of your current health.