
Supergiant Games pulled Hades out of Early Access in September 2020, after two years of patches built around what players reported and asked for. You play Zagreus, immortal prince of the Underworld, cutting through Tartarus, Asphodel, and Elysium toward the world above, one escape attempt at a time. Each attempt pairs a single Infernal Arm with whatever Boons the Olympian gods are offering that run, and dying just sends Zagreus back to the House of Hades to try again. The dialogue keeps advancing with every death, win or lose.
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Data from build 10929685, updated
The Boon build resets completely when Zagreus falls, along with the gold and any temporary buff picked up from a Fountain or Well room, no matter how deep the run got. What survives lives back at the House. Titan Blood keeps building toward weapon Aspects, Darkness keeps filling Mirror of Night talents, and gifting someone Nectar locks their Keepsake in for every attempt after. The Infernal Arm carried out the door still decides how far any of that gets you: a Rail build wants a different Boon spread than a pair of Fists.

164 blessings from nine gods, picked mid-run to shape Attack, Cast, and Dash.

One passive trinket equipped before a run, unlocked by gifting a character Nectar.

The Codex entry for every god, shade, and ally who talks to Zagreus back at the House.

Zagreus's arsenal: six weapons, four Aspects apiece, and Titan Blood standing between you and the last one.

None of the 49 Steam achievements are missable, no matter how you play.