Enemy
Gobbler
Behaviour
Target materials to eat them, dealing damage on touch. Eating makes it grow. Has 3% chance to spawn 10 seconds into a wave. Mutation 0: Fast but fragile. Killing it makes it drop all the materials it ate. Mutation 1: Loses speed but gains max HP. Killing it makes it drop twice the amount of materials it ate. Mutation 2: Loses more speed but gains even more max HP. Killing it makes it drop three times the amount of materials it ate.
HP and damage by wave
| Wave | 1 | 5 | 10 | 15 | 20 |
|---|---|---|---|---|---|
| HP | 5 | 125 | 275 | 425 | 575 |
| Contact damage | 1 | 4 | 9 | 13 | 17 |
Base 5 HP +30 per wave, 1 contact damage +0.85 per wave. Danger 3 and up add their own HP and damage bonus on top.
Details
- Speed
- 350
- Armor
- 0
- Knockback resistance
- 50%
- Materials dropped
- 8
- Consumable drop chance
- 100%
- Crate drop chance
- 100%
Where it spawns
- Crash Zone: waves 1–20
- The Abyss: waves 1–20


