All 17 weapon classes, the bonus at each weapon count and the weapons that count toward it
Data from build 23429717, updated
Six Heavy weapons give +25 % Damage. Six Ethereal ones give +30 % Dodge and take 5 Armor away, which is a trade you only want on a character who wasn't going to tank hits anyway. Every class pays out on the same ladder, starting at two weapons and topping out at six, and a weapon with two classes counts toward both. Legendary is the strange one. Its set bonus is a penalty, -20 Max HP at two weapons and -100 at six, so mixing Legendary weapons into your set costs health for the raw power of the weapons themselves.
| 2 weapons | +10 Range |
|---|---|
| 3 weapons | +20 Range |
| 4 weapons | +30 Range |
| 5 weapons | +40 Range |
| 6 weapons | +50 Range |
Blunderbuss, Chain Gun, Double Barrel Shotgun, Harpoon Gun, Laser Gun, Medical Gun, Minigun, Obliterator, Pistol, Rail Gun, Revolver, Shredder, SMG, Sniper Gun
| 2 weapons | +3 % Crit Chance |
|---|---|
| 3 weapons | +6 % Crit Chance |
| 4 weapons | +9 % Crit Chance |
| 5 weapons | +12 % Crit Chance |
| 6 weapons | +15 % Crit Chance |
Claw, Crossbow, Drill, Icicle, Knife, Lightning Shiv, Scissors, Sharp Tooth, Shuriken, Sniper Gun, Thief Dagger
| 2 weapons | +1 Armor -2 % Speed |
|---|---|
| 3 weapons | +1 Armor +3 Max HP -4 % Speed |
| 4 weapons | +2 Armor +3 Max HP -6 % Speed |
| 5 weapons | +2 Armor +6 Max HP -8 % Speed |
| 6 weapons | +3 Armor +6 Max HP -10 % Speed |
| 2 weapons | +1 Elemental Damage |
|---|---|
| 3 weapons | +2 Elemental Damage |
| 4 weapons | +3 Elemental Damage |
| 5 weapons | +4 Elemental Damage |
| 6 weapons | +5 Elemental Damage |
Fireball, Flamethrower, Flaming Brass Knuckles, Icicle, Lightning Shiv, Particle Accelerator, Plank, Plasma Sledge, Taser, Thunder Sword, Torch, Wand
| 2 weapons | +5 % Damage |
|---|---|
| 3 weapons | +10 % Damage |
| 4 weapons | +15 % Damage |
| 5 weapons | +20 % Damage |
| 6 weapons | +25 % Damage |
Anchor, Cacti Club, Flamethrower, Gatling Laser, Grenade Launcher, Hammer, Mace, Minigun, Nuclear Launcher, Obliterator, Particle Accelerator, Rail Gun, Rocket Launcher
| 2 weapons | +3 Max HP |
|---|---|
| 3 weapons | +6 Max HP |
| 4 weapons | +9 Max HP |
| 5 weapons | +12 Max HP |
| 6 weapons | +15 Max HP |
Cacti Club, Hatchet, Javelin, Quarterstaff, Rock, Sharp Tooth, Slingshot, Spear, Stick, Torch
| 2 weapons | +5 Harvesting |
|---|---|
| 3 weapons | +10 Harvesting |
| 4 weapons | +15 Harvesting |
| 5 weapons | +20 Harvesting |
| 6 weapons | +25 Harvesting |
Hand, Hiking Pole, Lute, Potato Thrower, Pruner, Sickle, Taser
| 2 weapons | +3 % Dodge |
|---|---|
| 3 weapons | +6 % Dodge |
| 4 weapons | +9 % Dodge |
| 5 weapons | +12 % Dodge |
| 6 weapons | +15 % Dodge |
| 2 weapons | +1 Engineering |
|---|---|
| 3 weapons | +2 Engineering |
| 4 weapons | +3 Engineering |
| 5 weapons | +4 Engineering |
| 6 weapons | +5 Engineering |
| 2 weapons | +6 % Dodge -1 Armor |
|---|---|
| 3 weapons | +12 % Dodge -2 Armor |
| 4 weapons | +18 % Dodge -3 Armor |
| 5 weapons | +24 % Dodge -4 Armor |
| 6 weapons | +30 % Dodge -5 Armor |
| 2 weapons | +1 HP Regeneration |
|---|---|
| 3 weapons | +2 HP Regeneration |
| 4 weapons | +3 HP Regeneration |
| 5 weapons | +4 HP Regeneration |
| 6 weapons | +5 HP Regeneration |
| 2 weapons | +5 % Explosion Size |
|---|---|
| 3 weapons | +10 % Explosion Size |
| 4 weapons | +15 % Explosion Size |
| 5 weapons | +20 % Explosion Size |
| 6 weapons | +25 % Explosion Size |
DEX-troyer, Fireball, Grenade Launcher, Nuclear Launcher, Plank, Plasma Sledge, Power Fist, Rocket Launcher, Shredder
| 2 weapons | +1 Melee Damage +1 % Life Steal |
|---|---|
| 3 weapons | +2 Melee Damage +2 % Life Steal |
| 4 weapons | +3 Melee Damage +3 % Life Steal |
| 5 weapons | +4 Melee Damage +4 % Life Steal |
| 6 weapons | +5 Melee Damage +5 % Life Steal |
Captain’s Sword, Chainsaw, Chopper, Circular Saw, Excalibur, Sword, Thunder Sword, Vorpal Sword
| 2 weapons | +1 Armor |
|---|---|
| 3 weapons | +1 Armor +3 % Dodge |
| 4 weapons | +2 Armor +3 % Dodge |
| 5 weapons | +2 Armor +6 % Dodge |
| 6 weapons | +3 Armor +6 % Dodge |
Crossbow, Jousting Lance, Mace, Quarterstaff, Spiky Shield, Sword, Trident, Vorpal Sword
| 2 weapons | -20 Max HP |
|---|---|
| 3 weapons | -40 Max HP |
| 4 weapons | -60 Max HP |
| 5 weapons | -80 Max HP |
| 6 weapons | -100 Max HP |
Chain Gun, DEX-troyer, Drill, Excalibur, Gatling Laser, Scythe
| 2 weapons | +5 Luck |
|---|---|
| 3 weapons | +10 Luck |
| 4 weapons | +15 Luck |
| 5 weapons | +20 Luck |
| 6 weapons | +25 Luck |