
Necesse is Fair Games' top-down survival sandbox: dig, build a settlement, recruit settlers and fight a boss ladder that runs from Evil's Protector to the Ascended Wizard. It left Early Access on 16 October 2025 after nearly six years there, and most wikis are still catching up. These pages cover the 1.0 data, from 193 weapons and 78 armor sets to 1,411 recipes.
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Boss order in Necesse is fixed by the story objectives, and nearly everything else hangs off it. Spawn tables unlock by days played, armor and max health, so a fresh world's caves stay mild until you gear up, and boss health scales across casual, adventure, classic, hard and brutal (Evil's Protector runs 1,500 to 4,000). Incursions form a separate ladder of tiers, with Mother Slime at tier 2 and Mutant Hydra at tier 8. Food gives one buff at a time while potions stack on top, and fresh and salt water change your fishing odds. Settler shop prices follow how happy the settler is.
Summon items, arenas, loot and HP on all five difficulties, in the order you are meant to fight them.
Necesse weapons by class, with DPS at max upgrade and against armor, plus the ranked tier list.
Armor sets by class, with set bonuses explained and a tier list that ranks them.
Every trinket, the chains that combine them, and a tier list by job.
Every recipe by crafting station, with ingredients and the alternates for items you can make two ways.
Ores, bars, logs, stones and drops: what each material is for and which recipes use it.
Health, damage, drops and spawn gates for every creature outside the boss list.
Spawn odds, fishing, resources and bosses for each surface, cave and deep cave layer, plus the incursion arenas.
Recruit conditions, jobs, and shop stock with prices for all 17 settlers.
88 foods and 41 potions with buff durations, quality tiers and the recipes behind them.
Where each of the 15 fish bites, with catch odds for fresh and salt water and the recipes that use them.
Every Necesse enchantment by weapon pool, with the stat it adds and its cost change.
543 pieces with their recipes, crafting stations and the happiness each one adds to a settler's room.
All 51 achievements with unlock conditions and the targets on progress counters.
Ranks the weapons by class and by how far into the game you are. Check it before you sink bars into a weapon you will replace two bosses later.
Open the tier listA checklist of the 14 story bosses in order, then the incursion bosses by tier. Ticks save in your browser, and the HP shown follows the difficulty you pick.
Open the checklistPick an item and a quantity and it totals the raw materials, rounded to whole crafts. Mark what you already carry and that item and everything under it drops off the list.
Open the calculator