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Weapon, armor, trinket and enchantment bonuses combined into one loadout
Pick from 193 weapons at upgrade tiers 0 to 10, 77 armor sets, 111 trinkets and 59 enchantments. Percent bonuses add together, so +10% and +15% is +25%. Armor takes half a point of damage per point after penetration. A set bonus needs all three pieces and runs at the rounded average tier, and an armor enchantment counts twice from tier 5. A duplicate trinket does nothing, and only one food buff applies. On-hit and per-tick effects are listed but not counted.