Ranked by Sigurd's danger rating, most lethal first, Unrated entries at the bottom
Data from build 22825947, updated
Overview
The Bestiary comes from what your crew scans out in the field. Point the scanner at a creature and its full entry, danger rating included, files into the ship terminal. The Bestiary holds 30 monsters, every one of them out to kill you. Of the 30, 21 ship with the same looping clip the terminal plays when you pull up their file.
Reading the Files
Sigurd’s Danger Level
Sigurd assigned a percentage to 22 of the Bestiary’s 30 entries, and every one of them reads like a warning scrawled by someone who’s already lived through it, not a clean combat stat. The numbers don’t cluster high. They spread across a flat 0% up through 100%, sitting closer to a 50% median than 75%, before the Maneater ignores the scale entirely and lands at 1000%. The eight without a number stay that way for a reason: the Vain shroud’s slot just reads “THIS IS NT A CREATURE,” typo included, instead of a percentage. All eight go in as Unrated rather than a guessed 0%.
Unlocking the Bestiary
The Bestiary is the ship terminal’s running file on every creature your crew has met, and it starts empty. You only add an entry by scanning the creature with your scanner (right-click by default) while it’s in view, and every entry on this page is the same text and title line you’d get typing BESTIARY in-game. Two entries here, Lasso man and mask hornets, barely have any text because the creatures behind them don’t actually spawn in a normal run.
Known as roaming locusts, this is a species of grasshopper. Unlike some species which are more prone to jump or fly, roaming locusts are almost never grounded and stay close together even when in smaller numbers. They will quickly disperse when a predator disrupts them but are highly attracted to light.