Guidebook
15 Guidebook pages and 14 Torn Pages, word for word
Data from build 24676019, updated
Overview
Scoutmaster Myres wrote the rules the whole troop climbs by, and Rule 0 is the one he makes sure you never forget: never abandon a friend in need. His Guidebook covers the basics, moving, climbing, stamina, injury, food and packing light, with a pen sketch for most rules. The Torn Pages scattered up the mountain continue his story after the crash, one bonus rule at a time, and the later ones only turn up once you've found enough of the earlier ones or reached the right biome.
Two Books
The Guidebook
Scoutmaster Myres’s own book: a title page, a preface, Rules 0 through 8 and a conclusion, 15 pages of text in all. Most rules come with a pen sketch and the controls they teach, and Rule 1 runs over three pages.
Torn Pages
Loose pages found on the mountain, each one a separate item. Opening one hands you a page you haven’t seen yet, and most have conditions first: earlier pages found, enough pages seen, or the right biome. Each Torn Page below lists its own.
All Pages
Showing 29 of 29
- 2Page 2HOW TO NOT DIEHOW TO NOT DIE A Guide by Scoutmaster Myres
- 3Page 3PREFACEAhh....................................................................................................................................................................... nature. What greater ecstacy in this life than crunching down on a succulent granola bar while the wind blows across your scalp atop one of this world's many miraculous mountaintops? But of course, nature is not just some fairground amusement, some attraction we might enjoy leisurely from behind glass! Indeed, nature is as dangerous as it is beautiful. And the view is much better from 10,000 feet up than 6 feet under! (Dead) In my 40 years as a Scoutmaster, I've accumulated a variety of rules for surviving dangerous wilderness situations that should help you out in the unlikely event one of your scout outings goes horribly wrong. But of course, all of these rules pale in comparison to the guiding rule of all scoutdom...
- Page 4 · RULE 0NEVER ABANDON A FRIEND IN NEED!-Scoutmaster Myres
- Page 5 · RULE 1KEEP MOVING!First things first: you've gotta get to HIGH GROUND if you wanna be spotted. Nobody ever got rescued off of a mysterious island by loitering around on the beach. So find the nearest peak, and start making your way there.
- Page 6 · RULE 1KEEP MOVING!Time is of the essence in the wilderness, so get running towards your destination!
- Page 7 · RULE 1KEEP MOVING!See a gap in the trail, or a prickly thorn? Go ahead and JUMP over it! Keep in mind that jumping while sprinting will tire you out quickly! Take a quick rest if you need to - you won't do anyone any favors by passing out on the mountain!
- Page 8 · RULE 2KEEP MOVING (UP)!Obviously, you're not going to make it up a mountain without climbing. You can climb almost any surface, so long as you have the stamina!
- Page 9 · RULE 3ALWAYS LEND A HAND!Nothing is more important than sticking together as a team! When your hands are empty, reach out to a friend who's mid-climb and help them reach the next ledge safely!
- Page 10 · RULE 3ALWAYS LEND A HAND!You can help from below, too! Crouch down and let a fellow scout stand on your head, then jump to give them a boost!
- Page 11 · RULE 4STAY ALERT, STAY ALIVE!An effective scout keeps an eye on their Stamina Bar at all times. If it runs out, you'll be temporarily unable to run, jump, and most importantly, climb. Worst case scenario, you could fall off the mountain to your death, which is the worst thing to fall off to!
- Page 12 · RULE 5LIFE IS PAIN!As you make your way through the untamed wilderness, it's inevitable that you'll get some scratches and bumps. The more hurt you get, the less Stamina you'll have to run and climb, so tend to your injuries as soon as possible with a bandage or a healing herb!
- Page 13 · RULE 6STAY HUNGRYGetting hurt isn't the only way for your Stamina to go downhill fast. As you climb, you'll find yourself experiencing Hunger, for which 10/10 experts recommend eating food. Be cautious of eating plants from the wilderness! They could poison you and really mess up your day. If you have the option, choose a packaged snack from a corporation you trust!
- Page 14 · RULE 7DON'T OVERPACK!Putting a backpack on is a great way to carry additional items, which can make the difference between life and death! HOWEVER, the more Weight you carry, the less stamina you'll have to climb! An experienced scout knows to pack everything they need... and nothing more!
- Page 15 · RULE 8KEEP AN EYE OUT!In a survival situation, one of the worst things that can happen is getting separated from the group. Maintain constant communication whenever possible, and point out your next route in advance to avoid leaving a friend behind!
- 16Page 16IN CONCLUSIONExploring the wilderness is a dangerous activity that can kill you instantly - but so is everything in this world worth doing, like falling in love. Never forget to be a good steward towards our beautiful world, and once again, never forget: RULE 0 NEVER ABANDON A FRIEND IN NEED!
- ?Torn PageDear Diary, bad news!!!Dear Diary, bad news!!! The ship captain made an oopsy, and we've wound up crashed on this mysterious island! Thankfully, mysterious islands are my specialty. With our whole troop working together, we'll reach the top of the PEAK and signal for help in no time! In the meantime, I'll take this opportunity to add some additional pages to my famous guidebook. -Scoutmaster Myres
- Torn Page · BONUS RULE 1SCAN YOUR SHROOMS!Mushrooms can be a valuable source of nutrition in the wilderness. But watch out!! Some of them can kill you, or even make you poop your pants. There's always a way to tell the poisonous ones apart, though. Here's just one example!
- Torn Page · BONUS RULE 2GATHER 'ROUND THE FIRE!If you find a nice place to light a campfire, make sure to bring your friends close by first! The fire brings something even better than heat and cooked food... and that's motivation!
- Torn Page · BONUS RULE 3EMBRACE THE OCCULT!Wuh woh! One of our scouts stepped on a sea urchin and died!!! I was about to get really sad... but one of the other kids touched a weird statue, and brought their friend back to life! Seems like this island bends the rules of mortality itself... how wacky! Perhaps something else interesting might happen if we use a statue when everyone is still alive...
- Torn Page · BONUS RULE 4POISON IS BAD!In this jungle, everything seems to be out to get us! Just touching some of these plants causes painful, itchy sores. But don't worry! If you don't have an antidote on hand, certain herbs growing on the mountain can help you deal with poison, too!
- Torn Page · BONUS RULE 5HOLD YOUR BREATH...This may be the freakiest place we've found so far... just breathing around here makes my lungs itchy. The mushrooms seem to subtly move on their own. Something tells me if anyone succumbs to their spores, it might be a fate worse than death...
- Torn Page · BONUS RULE 6HUDDLE UP!As we approach the PEAK, the temperature has begun dropping dramatically. Seeking constant cover is a must, and getting caught out in the open when the wind is strong can be a death sentence. If all else fails, huddling with your friends to share body heat might just save you from an icy grave.
- Torn Page · BONUS RULE 7BEAT THE HEAT!At first, I was excited to get my tan on in this desert? but it's way too hot to be out in the sun for long! I started getting burned almost instantly!!! Better stay in the shade, or wait to move until nightfall? but finding an umbrella or something would be even better.
- Torn Page · BONUS RULE 8OUT OF THE FRYING PAN...This is getting ridiculous! A single misstep, and I'll be a crispy scoutmaster! Did the rest of the troop really make it through this? On the bright side, I might not even need a campfire to make a home-cooked meal here...
- Torn Page · BONUS RULE 9KEEP YOUR HEAD UP!Something about this special fog is making me sleepy... I've gotta remember to get some fresh air, or it could be lights out! It looks like these towers have magical flame in them that burns the fog away. If only I could take some of it with me...
- Torn Page · BONUS RULE 10I JUST NEED A NAP...I saw such a pretty sight... a beautiful moon-shaped fruit, surrounded by fireflies... I feel so relaxed now... maybe a nap wouldn't be so bad...
- Torn Page · BONUS RULE ?WHERE'D EVERYONE GO?I had such a wonderful nap, but when I woke up the rest of the troop was gone! I'm sure they're just around the corner. They wouldn't be so foolish as to break Rule 0 just because I needed a little lie-down!
- ?Torn Page · RULE 0RULE 0 RULE 0 RULE 0 RULE 0THEY LEFT ME BEHIND Never Abandon a Friend in Need! DON'T FORGET RULE 0!
- ?Torn PageWe made it!!We made it!! Even without our scoutmaster's help, we managed to get rescued! SněžnýPerník managed to make it up first. Zedorfska made it out without a scratch. CaptainBear was injured but in great spirits. Squdel & Kirpich are a little bruised. Good thing they had each other! Ronokopl kept the team fed and safe. Mr. Myres, if you're reading this... We couldn't find you!! I'm sorry!






















