Guidebook · page 4 · RULE 0
Guidebook
15 Guidebook pages and 14 Torn Pages, word for word
Data from build 24676019, updated
Overview
Scoutmaster Myres wrote the rules the whole troop climbs by, and Rule 0 is the one he makes sure you never forget: never abandon a friend in need. His Guidebook covers the basics, moving, climbing, stamina, injury, food and packing light, with a pen sketch for most rules. The Torn Pages scattered up the mountain continue his story after the crash, one bonus rule at a time, and the later ones only turn up once you've found enough of the earlier ones or reached the right biome.
Two Books
The Guidebook
Scoutmaster Myres’s own book: a title page, a preface, Rules 0 through 8 and a conclusion, 15 pages of text in all. Most rules come with a pen sketch and the controls they teach, and Rule 1 runs over three pages.
Torn Pages
Loose pages found on the mountain, each one a separate item. Opening one hands you a page you haven’t seen yet, and most have conditions first: earlier pages found, enough pages seen, or the right biome. Each Torn Page below lists its own.
All Pages
Showing 3 of 3
- 3Page 3PREFACEAhh....................................................................................................................................................................... nature. What greater ecstacy in this life than crunching down on a succulent granola bar while the wind blows across your scalp atop one of this world's many miraculous mountaintops? But of course, nature is not just some fairground amusement, some attraction we might enjoy leisurely from behind glass! Indeed, nature is as dangerous as it is beautiful. And the view is much better from 10,000 feet up than 6 feet under! (Dead) In my 40 years as a Scoutmaster, I've accumulated a variety of rules for surviving dangerous wilderness situations that should help you out in the unlikely event one of your scout outings goes horribly wrong. But of course, all of these rules pale in comparison to the guiding rule of all scoutdom...
- Page 4 · RULE 0NEVER ABANDON A FRIEND IN NEED!-Scoutmaster Myres
- Page 5 · RULE 1KEEP MOVING!First things first: you've gotta get to HIGH GROUND if you wanna be spotted. Nobody ever got rescued off of a mysterious island by loitering around on the beach. So find the nearest peak, and start making your way there.


