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Slay the Spire 2 Card Tier List

Every pickable card, ranked within its own class board for climbing Ascensions across a full run, rather than surviving a single one.

Data from build 23811903, updated

Overview

Slay the Spire 2 has been in Steam Early Access since March 2026, and Mega Crit patches these cards often enough that a ranking from three months ago can already be wrong. This list reflects how cards play on the current build, not how they read on paper. Regent and Necrobinder have had cards reworked or reverted more than once since launch, so treat every tier here as current-patch rather than permanent.

How we ranked it

Cards are ranked within their own class board, since a Regent pick competes with other Regent cards for deck slots rather than an Ironclad one. The bar is Ascension climbing across a full run, not a single Act 1 clear, so a card that needs a built-out deck to pay off is graded on how reliably you get there instead of its ceiling in a perfect draw. Notes flag cards rated well above or below their tier, including several written for the 4-player co-op mode that do nothing in a solo run.

Card type
Rarity

Every character drafts from a separate pool, so a card is only judged against the ones you could take beside it.

Ironclad

The Ironclad spends to win: HP for cards and Energy, cards for Exhaust triggers, Block for damage off Juggernaut. The Exhaust package built around Dark Embrace, Feel No Pain, and Corruption is the strongest read of the class right now, and it hasn't moved much since Early Access launch. Body Slam and Barricade block-stacking is the other archetype in the deck, though it needs more pieces online before it competes with Exhaust.

S tier: Always take

6

A tier: Strong picks

12

B tier: Solid staples

33

C tier: Situational

25

D tier: Skip it

8

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