Skip to main content

Stardew Valley Villagers

Birthdays and full gift lists for all 34 Pelican Town residents

Data from build 16826371, updated

Overview

29 of the 34 relationships in Stardew Valley live in Pelican Town proper; Sandy runs her shop out in the Desert, and the Dwarf, Krobus, Leo, and the Wizard each keep to their own corner of the map. Every entry lists birthday, home, family ties, and the full loved, liked, neutral, disliked, and hated gift breakdown the game tracks for that person. 12 of the 34 can be romanced; the other 22 are friendship-only, though friendship still unlocks recipes, dialogue, and heart events regardless of which kind it is.

Gifting Rules

How Gifting Works

2 gifts a week count toward friendship with each villager; a third just gets set down and forgotten, no bonus, no penalty. A loved gift earns the most, liked comes next, neutral does nothing much, and disliked or hated actively cost you points. Time a loved gift to someone’s birthday and the friendship gain multiplies by 8, the best possible payoff for a rare item like Rabbit’s Foot or Magic Rock Candy.

Reading the Gift Lists

Every villager’s gift list reflects personal taste only. 5 items (Prismatic Shard, Rabbit’s Foot, Golden Pumpkin, Magic Rock Candy, Pearl) are loved by everyone in the game and get left off each individual entry, so check that shortlist first if someone’s loved section looks thin. A handful of entries name a category instead of a single item, Harvey loves any Fruit rather than one specific type, and matching the category counts just as much as finding the specific item.

The Roster

Maru

Marriage candidate

Maru

Teen · Neutral · Positive · Outgoing

Compare the marriage candidates

Birthday

Summer 10

Lives at

Carpenter's Shop

Town

Family


Gift preferences

2 gifts a week count toward friendship, and anything past that lands with no effect. A gift given on Maru’s birthday is worth 8 times as much. Prismatic Shard, Rabbit's Foot, Golden Pumpkin, Magic Rock Candy, Pearl are loved by everyone in the valley and are not repeated below.


Daily schedule

Where Maru goes on any day of the year. Pick a season and a day. Rain, friendship and marriage can all change the route, so set those to match your save. Times are when Maru sets off, so allow for the walk.

Mon
Tue
Wed
Thu
Fri
Sat
Sun

Tinted days break from the usual spring routine.


Spring 1

Monday

Mondays

  1. 8:00 AM

    Moves around Carpenter's Shop

    Tinkering

  2. 10:00 AM

    Moves around Carpenter's Shop

  3. 1:30 PM

    Heads to Pelican Town

    Sitting

  4. 6:30 PM

    Heads to Carpenter's Shop

    Tinkering

  5. 11:00 PM

    Moves around Carpenter's Shop

    Sleeping

Every other item falls into Maru’s neutral bucket by default, worth 20 friendship. See the full roster for everyone else’s lists.