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Eight archetypes, five heroes on the board and one in reserve, with the spec, row, relics and items for each.
Guildrun runs are won by stacking two things: one class, so its relics fire on every hero, and one mechanic (Rush, Stall, Shards or a debuff), so every trigger feeds the same engine. Each comp below lists five heroes for the board and one for the reserve, usually a Backup spec that keeps working from the bench. Treat them as targets, not shopping lists. Pick the one your first few shops point at, and only force it once its core hero hits Rank B.





DuelistVanguard




TankMystic




Mystic




Assassin




AssassinMage




Duelist




MageVanguard




WarriorDuelist