Darkana · Card III
III - Hidden Anathema
Food pickups grant cumulative bonuses to random stats based on their rarity or healing value.
34 cards: 22 Randomazzo and 12 Darkana, and what each one changes
Data from build 25016043, updated
Arcanas are the biggest swing you get in a run: one picked at the start, two more forced on you by bosses at 11:00 and 21:00, so three cards decide what the rest of the half hour looks like. Most only work on a fixed list of weapons the game never shows you. Gemini touches 39 of them. Slash touches 62. Every card below carries that list resolved into real weapons and passives, so a card you were just offered either does something for your build or it doesn’t.
The Randomazzo deck holds 34 real cards: the 22 numbered Arcanas and the 12 Darkanas hidden behind the Darkasso. The published card data holds 42 more, character and item portraits with a star grade and no effect on a run. Those are collection cards, not Arcanas, so they don’t get a page here.
The Randomazzo is a relic sitting in Gallo Tower, and picking it up switches the system on and gives you Sarabande of Healing for free. Every card after that has its own condition. Sixteen of the 22 base Arcanas want a specific character taken to level 50, four want minute 31 on a specific stage, and Game Killer wants the Cappella Magna’s final enemy dead. Darkanas need the Darkasso first and then get strange: Wandering the Jet Black asks for 665 Max Health on Bat Robbert. Every card also has a main-menu code if you’d rather skip the run, and the Darkana codes are just their counterpart’s name spelled backwards.
Thirteen of the 34 descriptions say “listed weapons” and never list them. That list is the card itself. Slash covers 62 weapons, Heart of Fire 52, Heir of Fate 41, and taking one of those into the wrong build buys you nothing. Passive items turn up in the lists too: Divine Bloodline reaches Armor and Hollow Heart, and Awake is only ever about Tiragisú. The 34 cards name 465 weapons between them, but this guide only has pages for 193, since the published weapon data covers the base game and not the DLC rosters. A card still counts the rest, just without a link.
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Darkana · Card III
Food pickups grant cumulative bonuses to random stats based on their rarity or healing value.