Power-Ups
What every rank costs, and the gold it takes to max each one
Data from build 25016043, updated
Overview
Power-Ups are the 29 permanent upgrades on the main menu, bought with gold and kept for every run after, unlike the passive items you pick up and lose every time you die. Spinach, Hollow Heart and the other 48 live on the passive items page instead. Each rank costs its first-rank price times the rank number, so Might runs 200, 400, 600, 800 and 1,000 gold, 3,000 total to reach +25% damage. Add up every rank before judging a price by what rank one costs. Refunds are free: regret a rank and it costs nothing but the click that undoes it.
What Ranks Cost
The Price Ladder
The published data only lists one price per power-up: the cost of rank one. Everything past that follows the shop’s own rule, rank N costs the first-rank price times N. Defang, the cheapest thing on the menu, runs 10, then 20, 30, 40 and 50, 150 gold for all five ranks. Seal IV starts at 8,000 and finishes at 80,000. Sum every purchasable rank and the total comes to 123 ranks for 1,361,240 gold, with 1,100,000 of that sitting in the four Seals alone.
Buy Greed First
Greed to +50% costs 3,000 gold, and every run after that pays it back. Growth is the second buy at 13,500 for +15% experience, because levels are what turn a run into weapons. Might follows at 3,000, then Amount at a flat 5,000, the biggest single jump in the shop: one more projectile on every weapon you own. Curse is the rank people skip and shouldn’t. 24,990 gold for +50% enemy speed, health, quantity and frequency reads like self-sabotage, but it also means half again as many things dropping gold and XP. Revival’s 10,000 can wait.
All Power-Ups
Showing 29 of 29
- DefangUnlockable+3% per rank+15%at max10 → 505 ranks150gold to max
- FeverUnlockableIncreases duration of Gold Fever and Gold Finger by 10% per rank (max +50%).Noneat max5001 rank500gold to max
- Invul TimeUnlockableIncreases invulnerability time after getting damaged by 50ms per rank (Max 250ms)Noneat max5001 rank500gold to max
- Area+5% per rank+10%at max300 → 6002 ranks900gold to max
- Duration+15% per rank+30%at max300 → 6002 ranks900gold to max
- Magnet+25% per rank+50%at max300 → 6002 ranks900gold to max
- Move Speed+5% per rank+10%at max300 → 6002 ranks900gold to max
- Speed+10% per rank+20%at max300 → 6002 ranks900gold to max
- Max Health+10% per rank+30%at max200 → 6003 ranks1,200gold to max
- BanishUnlockable+2 per rank+10at max100 → 5005 ranks1,500gold to max
- SkipUnlockable+2 per rank+10at max100 → 5005 ranks1,500gold to max
- Cooldown-2.5% per rank-5%at max900 → 1,8002 ranks2,700gold to max
- Greed+10% per rank+50%at max200 → 1,0005 ranks3,000gold to max
- Might+5% per rank+25%at max200 → 1,0005 ranks3,000gold to max
- Recovery+0.1 HP/s per rank+0.5 HP/sat max200 → 1,0005 ranks3,000gold to max
- Armor+1 per rank+3at max600 → 1,8003 ranks3,600gold to max
- Luck+10% per rank+30%at max600 → 1,8003 ranks3,600gold to max
- AmountFires 1 more projectile (all weapons).+1 projectileat max5,0001 rank5,000gold to max
- PreserveUnlockable+10% per rank+50%at max500 → 2,5005 ranks7,500gold to max
- RerollUnlockable+2 per rank+10at max500 → 2,5005 ranks7,500gold to max
- RevivalRevives once with 50% health.+1 revivalat max10,0001 rank10,000gold to max
- Growth+3% per rank+15%at max900 → 4,5005 ranks13,500gold to max
- OmniUnlockable+2% x4 per rank+10% x4at max1,000 → 5,0005 ranks15,000gold to max
- Curse+10% per rank+50%at max1,666 → 8,3305 ranks24,990gold to max
- Seal IUnlockable+1 per rank+10at max2,000 → 20,00010 ranks110,000gold to max
- CharmUnlockable+20 spawns per rank+100 spawnsat max10,000 → 50,0005 ranks150,000gold to max
- Seal IIUnlockable+1 per rank+10at max4,000 → 40,00010 ranks220,000gold to max
- Seal IIIUnlockable+1 per rank+10at max6,000 → 60,00010 ranks330,000gold to max
- Seal AllUnlockable+1 per rank+10at max8,000 → 80,00010 ranks440,000gold to max
Totals are base cost. The shop also charges a fee on every purchase after your very first, sized by how many ranks you already own rather than by which power-up you are buying. It opens at 22 gold and passes 1,000 once you hold 42 ranks. Since v0.7.2 the fee is additive, so no clever buying order beats another one.

























