Considered a delicacy by absolutely nobody, these cutey-crawlies combine all the slimy wetness of a regular surface slug with the magical dampness of the lakebed. I don’t think they have any idea of the arcane significance of the Lycaeum, or that Moongolow is just around the corner - in fact, I’m not even sure they have brains.
Base health
At spawn, minute zero, before the run scales it.
Contact damage
Move speed
XP dropped
Where it spawns
Health here is the base figure the game spawns it with. Enemies gain health every minute the clock runs, Curse multiplies it again, and Inverse doubles the whole stage before any of that.



The Lycaeum