Wreathed in shadow, eyes glowing red, such oversized terrors that flap in the night must surely be the sign of a vampire’s approach, yes? Well, no. They’re bats, and nothing more. I’ll admit they’re really bloody big, though.
Base health
At spawn, minute zero, before the run scales it.
Contact damage
Move speed
XP dropped
Where it spawns
Health here is the base figure the game spawns it with. Enemies gain health every minute the clock runs, Curse multiplies it again, and Inverse doubles the whole stage before any of that.



Mad Forest