Ranked among the most detested creatures in the land, they find crude sport in pushing unsuspecting victims from ledges when they’re most vulnerable. Faced with an enemy that neither jumps nor climbs, however, they find themselves rather powerless.
Base health
At spawn, minute zero, before the run scales it.
Contact damage
Move speed
XP dropped
How it fights
- Walks through walls. Terrain does not stop it.
- Fixed direction. Charges along one line instead of tracking you.
- Petrifies. Carries the Medusa skill.
Where it spawns
Health here is the base figure the game spawns it with. Enemies gain health every minute the clock runs, Curse multiplies it again, and Inverse doubles the whole stage before any of that.



Inlaid Library