Every weapon except Rusty Sword, Beginner's Bow and Old Wooden Shield has a legendary affix.
Data updated
Affixes are the bonus lines that roll onto gear. There are 65 Minor and 40 Major. The 78 Legendary affixes work differently, since each is written for specific items. Oven Axe's makes it repeat only the last hit of its combo, and Heavy Crossbow's lets every shot pierce all enemies. The Stat and Special tiers hold the scaling tags and flags like Cannot be sold.
A legendary item gets its own affix on top of the usual rolls, and it's often the reason to keep the weapon. Broadsword's grants a shield on kill. Rampart's reflects damage while its parry force field is up. The Wish mutation turns the next item you pick up legendary.
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+10% damage when you are near it.
Minor · Skills · weight 10
+100% damage to a target covered in burning oil.
Minor · Weapons and skills · weight 15
+175% damage to a frozen target .
Minor · Weapons and skills · weight 15
+20% damage
Minor · Weapons · weight 200
+30% damage for hits in the back
Minor · Weapons · weight 5
+30% damage to a slowed-down target.
Minor · Weapons · weight 15
+40% damage on electrified targets.
Minor · Weapons and skills · weight 15
+40% damage to a burning target.
Minor · Weapons and skills · weight 15
+50% damage when you are at max HP.
Minor · Weapons · weight 20
+60% damage to a bleeding target.
Minor · Weapons and skills · weight 15
+70% damage to a stunned target.
Minor · Weapons and skills · weight 15
+75% damage on rooted targets.
Minor · Weapons and skills · weight 15
+80% damage to a poisoned target.
Minor · Skills · weight 15
+80% damage to a poisoned target.
Minor · Weapons · weight 15
Absorbs +7% of damage when held up.
Minor · Weapons · weight 50
Absorbs +95% of projectile damage when held up.
Minor · Weapons · weight 20
Ammo +3
Minor · Weapons · weight 100
An extra jump in mid-air.
Minor · Amulets · weight 30
Arrows stuck in enemies come back.
Minor · Skills · weight 20
Arrows stuck in enemies come back.
Minor · Weapons and skills · weight 20
Biters crawl from the dead.
Minor · Weapons and skills · weight 15 · on Pure Nail
Burns enemies blocked with a parry.
Minor · Weapons · weight 20
Burns the ground around you.
Minor · Skills · weight 30
Burns the ground when destroyed.
Minor · Skills · weight 30
Burns the ground when the effect ends.
Minor · Skills · weight 30
Cannot be interrupted by an enemy's attack.
Minor · Weapons
Causes enemies to bleed when you parry.
Minor · Weapons · weight 20
Covers the ground around you with inflammable oil.
Minor · Skills · weight 40
Creates a toxic cloud around you when the effect ends.
Minor · Skills · weight 30
Critical hits +20% damage.
Minor · Weapons · weight 15
Critical hits +30% damage.
Minor · Weapons · weight 15
Damage from projectiles reduced by 75%
Minor · Amulets · weight 100
Dodging plants a bomb (25 damage)
Minor · Amulets · weight 40
Downward smash attacks burn the ground.
Minor · Amulets · weight 50
Downward smash attacks cover the ground with inflammable oil.
Minor · Amulets · weight 30
Drops a grenade (15 damage) when destroyed.
Minor · Skills · weight 80
Electrocutes nearby enemies for 8 sec.
Minor · Skills · weight 2
Emits a toxic cloud when you take damage.
Minor · Amulets · weight 10 · on Spite Sword
Freezes enemies blocked with a parry.
Minor · Weapons · weight 30 · on Iron Staff, Force Shield
Generates a toxic cloud around the trap.
Minor · Skills · weight 20
Generates a toxic cloud around you.
Minor · Skills · weight 30 · on Phaser
Get gold as well as a cell.
Minor · Amulets
Heals 15% HP when used.
Minor · Skills · weight 1
Launches a grenade (15 damage)
Minor · Weapons · weight 80
Nearby enemies start bleeding when the effect ends.
Minor · Skills · weight 30
Poisons enemies blocked with a parry.
Minor · Weapons · weight 40 · on Thunder Shield
Poisons enemies that wound you.
Minor · Amulets · weight 30
Shoots an arrow behind you (40 damage)
Minor · Weapons · weight 50
Shoots an arrow in front of you (35 damage)
Minor · Weapons · weight 50
Shoots an arrow upward (30 damage)
Minor · Weapons · weight 50
Shoots arrows (7 damage/arrow) when destroyed.
Minor · Skills · weight 20
Shots pierce the first target.
Minor · Weapons and skills · weight 150
Slow down after thaw 2x longer.
Minor · Weapons and skills · weight 50
Slow down after thaw spreads to nearby enemies.
Minor · Weapons and skills · weight 30
Spreads inflammable oil on the enemy.
Minor · Weapons and skills · weight 10 · on Infantry Grenade
Stun duration +50%
Minor · Weapons and skills · weight 10 · on Cudgel, Stun Grenade
Take -25% damage when you are near it.
Minor · Skills · weight 10
The trap spreads inflammable oil.
Minor · Skills · weight 20
The victims' remains explode (6 damage)
Minor · Weapons and skills · weight 30
Two extra jumps in mid-air.
Minor · Amulets · weight 10
Upon thawing, the enemy suffers from bleeding.
Minor · Weapons and skills · weight 30
Victims burn when they die.
Minor · Weapons and skills · weight 50 · on Oil Grenade
Victims freeze nearby enemies (1.8 sec) when they die.
Minor · Weapons and skills · weight 20
Victims slow down all nearby enemies when they die.
Minor · Weapons · weight 80
+100% damage inflicted on enemies, +100% damage taken!
Major · Weapons and skills · weight 6
+100% damage inflicted on enemies!
Major · Weapons
+15% damage
Major · Weapons and skills · weight 10
+300% damage inflicted on enemies, +300% damage taken!
Major · Weapons · weight 1
+300% damage inflicted on enemies!
Major · Weapons · on Symmetrical Lance
+40% damage
Major · Weapons · weight 40
1% of HP recovered per attack (close combat), +100% damage taken!
Major · Weapons · weight 20
A victim of bleeding spreads it to other enemies nearby.
Major · Weapons and skills · weight 40 · on Hemorrhage, Sinew Slicer, Throwing Knife
Ammo +1
Major · Weapons · on Boomerang, Cross, The Boy's Axe, Laser Glaive
Attacking just after a parry inflicts +300% damage.
Major · Weapons · weight 50 · on Front Line Shield
Attacks with this weapon ignore force fields.
Major · Weapons · on Symmetrical Lance
Bleeding causes poisoning.
Major · Weapons and skills · weight 10 · on Knife Dance
Covers the ground with oil that burns around you.
Major · Skills · weight 30
Covers the ground with oil that burns when destroyed.
Major · Skills · weight 30
Dodging creates a toxic cloud (4 sec).
Major · Amulets · weight 20
Enemies hit by this will thaw more slowly.
Major · Weapons and skills · weight 50 · on Frost Blast, Ice Bow, Ice Crossbow, Ice Grenade, Ice Shield
Generates a shield when used.
Major · Skills · weight 7 · on Anathema, Corrupted Power, Lightspeed, Fire Blast, Wings of the Crow
Increase duration by 100%.
Major · Skills · weight 1 · on Tonic
Increases your movement speed for 10 sec.
Major · Skills · weight 1
Increases your movement speed for 5 sec after killing an enemy.
Major · Weapons and skills · weight 10 · on Collector's Syringe, Swift Sword
Increases your movement speed for 5 second after a critical hit.
Major · Weapons · weight 1 · on Twin Daggers, Balanced Blade, Rapier, War Spear, Spiked Boots, Abyssal Trident
Invisible after 5s without attacking. The first invisible attack inflicts +150% damage.
Major · Amulets · weight 30
Jumping on an enemy stuns it.
Major · Amulets · weight 10
Makes the victim bleed.
Major · Weapons and skills · weight 1 · on Infantry Bow, Lacerating Aura, Hand Hook, Flashing Fans
Poison has no effect on you.
Major · Amulets · weight 40
Poison heals you instead of wounding you.
Major · Amulets · weight 10
Push back nearby enemies when the effect ends.
Major · Skills · weight 1
Reveals invisible enemies.
Major · Amulets · weight 40
Reveals secret walls.
Major · Amulets · weight 10
Shoots a volley of arrows (7 damage / arrow)
Major · Skills · weight 20
Shots explode into a toxic cloud.
Major · Weapons · weight 20 · on Barnacle, Sonic Carbine
Shots leave a trail of flames.
Major · Weapons and skills · weight 30 · on Shrapnel Axes, Gilded Yumi, War Javelin
Shots pierce all enemies.
Major · Weapons and skills · weight 20 · on Heavy Crossbow, Explosive Crossbow, Heavy Turret, Double Crossb-o-matic, Magic Missiles, Hokuto's Bow, Repeater Crossbow, Great Owl of War
Stuns the victim.
Major · Weapons · weight 20 · on Toothpick, Marksman's Bow
The damage you take is inflicted on the enemy.
Major · Amulets · weight 100
The enemies that hit you freeze.
Major · Amulets · weight 30
Victims release a toxic cloud with each hit.
Major · Weapons · weight 10 · on Blowgun, Mushroom Boi!
You burn the ground when you dodge (3 sec).
Major · Amulets · weight 20
You burn the ground when you run (3 sec).
Major · Amulets · weight 20
+75% damage for hits in the back
Legendary · Weapons · on Sadist's Stiletto, Crowbar, Meat Skewer, Impaler, Electric Whip
1% HP recovered per melee attack, up to 50%
Legendary · Weapons · on Frantic Sword
Also deals critical damage while you are airborne. Deals additional damage if both you and the target are airborne.
Legendary · Weapons · on Giant Comb
Applies 2 stacks of damage over time effects instead of 1.
Legendary · Weapons and skills · on Alchemic Carbine, Blood Sword, Bloodthirsty Shield, Torch, Flamethrower Turret, Cleaver, Snake Fangs, Firebrands, Corrosive Cloud
Applies a random effect on hit.
Legendary · Weapons and skills · on Killing Deck
Area effects created by this item are 200% larger.
Legendary · Weapons and skills · on Powerful Grenade, Fire Grenade
Attacks are always fully charged.
Legendary · Weapons · on Flint
Bats turn back upon colliding with a wall.
Legendary · Skills · on Bat Volley
Bumps enemies even further.
Legendary · Weapons and skills · on Spartan Sandals, Knockback Shield, Hayabusa Boots, Wave of Denial
Bumps enemies on impact.
Legendary · Weapons · on Medusa's Head
Burns the enemy.
Legendary · Weapons and skills · on Ferryman's Lantern, Panchaku, Vorpan, Rhythm n' Bouzouki
Causes a holy rain to fall and burn enemies in sight.
Legendary · Skills · on Holy Water
Causes the target to bleed upon dealing it critical damage.
Legendary · Weapons and skills
Combines both weapons in one slot.
Legendary · Weapons · on Left Scythe Claw
Critical hits +50% damage.
Legendary · Weapons · on Assassin's Dagger, Hard Light Sword, Misericorde, Nerves of Steel, Spiked Shield, Valmont's Whip
Deals 1% of your current gold as that many % bonus damage.
Legendary · Weapons and skills · on Greed Shield
Deflects bullets.
Legendary · Weapons · on Hattori's Katana, Morning Star
Divides itself in two after each impact on a target (maximum: 2 times), each new stone dealing 50% less damage.
Legendary · Skills · on Rebound Stone
Doesn't curse you if any of the targets hit by the weapon dies.
Legendary
Doubles the speed of the projectile created by this item.
Legendary · Weapons and skills · on Scavenged Bombard, Death Orb, Tornado
Each shot that hits a target increases the weapon's damage by 10%. This effect stacks infinitely but expires after 2 seconds or if you get hit.
Legendary · Weapons · on Bow and Endless Quiver
Each successful parry with this item reduces its cooldown the next time it starts.
Legendary · Skills · on Cocoon
Eggs spawned by this item hatch into chicks.
Legendary · Skills · on Pollo Power
Enemies killed by doom repeat the effect around them.
Legendary · Weapons · on Tombstone
Enemies killed by ghosts become ghosts themselves.
Legendary · Weapons · on Death's Scythe
Enemies killed by the special effect of this weapon count three times for your kill streak.
Legendary · Weapons · on Sewing Scissors
Enemies killed explode, dealing 70 damage to nearby target.
Legendary · Weapons and skills · on Hayabusa Gauntlets
Explode again after a brief moment.
Legendary · Skills · on Cluster Grenade, Giant Whistle, Magnetic Grenade
Extends the effect by 2 seconds upon killing an enemy.
Legendary · Weapons and skills · on Vampirism
Fires thrice as many bullets.
Legendary · Weapons and skills · on Barrel Launcher, Maw of the Deep
Fires twice as many bullets.
Legendary · Weapons and skills · on Bible, Multiple-nocks Bow, Scarecrow's Sickles, Magic Bow, Starfury, Throwing Axe
Grants a shield upon killing an enemy.
Legendary · Weapons and skills · on Broadsword, Lightning Bolt, Telluric Shock
Grants overshield when this weapon deals critical damage.
Legendary · Weapons and skills · on Peril Glyphs
Hold the shield to launch a longer charge.
Legendary · on Assault Shield
If the dummy's explosion fails to hit at least 1 enemy, its cooldown is reduced to 0.
Legendary · on Explosive Decoy
Increases the whirlwind's duration by 2 sec for each enemy it kills.
Legendary · Weapons · on Bone
Instantly rebuilds itself on kill.
Legendary · Weapons
Killing an enemy less than 1 sec after having been hit doesn't deactivate the critical hits of this weapon.
Legendary · Weapons · on Flawless
Killing an enemy recovers your base munitions.
Legendary · Weapons · on Throwable Objects
Killing an enemy while invisible refreshes the duration of the effect.
Legendary · on Smoke Bomb
Killing an enemy with a critical hit stuns nearby targets for 1.5 seconds.
Legendary · Weapons · on Baseball Bat
Killing an enemy with the last attack causes 100 gold to rain on the player.
Legendary · Weapons · on Dagger of Profit
Lasts indefinitely.
Legendary · Skills · on Serenade
Only uses the first hit of the weapon.
Legendary · on Bladed Tonfas
Only uses the last attack in the combo.
Legendary · Weapons · on Oven Axe, Machete and Pistol
Pierces all targets and provides bonus gold upon killing an enemy.
Legendary · Weapons · on Money Shooter
Projectiles bounce 2 times on the ground before disappearing.
Legendary · on Ice Shards
Reduces the pause between attacks.
Legendary · Weapons · on Wrecking Ball
Reflect damage proportionally to any attack received while under the effect of the force field.
Legendary · Weapons · on Rampart
Roots the enemy for 1.2 sec.
Legendary · Weapons and skills · on Vampire Killer
Secrets found in the walls and ground are of increased quality.
Legendary · Weapons · on Shovel
Slices reality even further.
Legendary · Weapons · on Queen's Rapier
Stuns any enemy parried.
Legendary · Weapons · on Parry Shield
Summons 2 leghuggers instead of 1.
Legendary · on Leghugger
Taunt all enemies on sight
Legendary · Skills · on Taunt
The cat is bigger and deals more damage.
Legendary · Skills · on Maria's Cat
The critical damage multiplier of this weapon increases with your current gold.
Legendary · Weapons · on Gold Digger
The door can't be destroyed by non-boss enemies.
Legendary · Skills · on Emergency Door
The first attack throws 3 crow's feet in front of you.
Legendary · on Wrenching Whip
The ice doesn't expire and can be kept until you get hit or reactivate it.
Legendary · Skills · on Ice Armor
The last shot of the combo absorbs nearby flames to grow and deal 15% more damage per flame absorbed.
Legendary · Weapons · on Pyrotechnics
The third hit increases your damage done by 0.25. This effect can stack but stops after 30 sec or if you are dealt damage.
Legendary · Weapons · on Giantkiller
This item can be used twice as much.
Legendary · Skills · on Lightning Rods, Tesla Coil
Throws an additional grappling hook behind you.
Legendary · on Grappling Hook
Triggers the effects of the item once more if it kills at least one enemy.
Legendary · on Indulgence
Triggers the effects of the parry once more if it kills at least one enemy.
Legendary · Weapons · on Punishment
Upgraded: Bonus health gained from perfect parries is now permanent.
Legendary · Skills · on Barricade
Upgraded: Damage-over-time effects are no longer consumed upon activation.
Legendary · Skills
Upgraded: Number of enemies to kill to recharge the effect reduced to 5.
Legendary · Skills
Upgraded: Orb maximum becomes 5.
Legendary · Skills
Victims root nearby enemies for 2 sec.
Legendary · Weapons and skills · on Root Grenade, Seismic Strike, Nutcracker
Victims spread oil around them.
Legendary · Weapons and skills · on Oiled Sword
You are invincible as long as you spin.
Legendary · Weapons · on King Scepter
You can deal critical damage for a longer window of time.
Legendary · Weapons · on Whip Sword, sword form
You deal +300% damage but you can't use any other item.
Legendary · Weapons · on Cursed Sword
You gain 70% of your max health as bonus health for 2 seconds upon using this item.
Legendary · Skills · on Face Flask
You get the other item from Alucard's set. Can only trigger once per run.
Legendary · Weapons · on Alucard's Shield, Alucard's Sword
BRUTALITY
Stat · weight 10
COLORLESS
Stat · weight 10
SURVIVAL
Stat · weight 10
TACTICS
Stat · weight 10
Cannot be sold
Special
Colorless (the highest level applies).
Special · Weapons and skills
Defensive object (reduces damage taken)
Special · Weapons and skills
Food infected with the Malaise
Special
Reduces your infection level by 0%.
Special
Unique item
Special · Weapons and skills