Stuff your deck with Souls, then cash every one in. Steady, draws like crazy.
Data from build 23811903, updated

The Necrobinder
A Spireborn lich who seeks revenge. Calls upon her trusty left hand, Osty, in combat.
Dirge, Capture Spirit and Funerary Mask flood your Draw Pile with Souls, and each one you play draws 2 cards. Haunt pings a random enemy every time, Devour Life grows your Osty, and Soul Storm turns the Exhaust Pile into a finisher. It wants the payoffs, so don't start it without one.
Funerary MaskUncommon3 Souls in your Draw Pile at the start of every combat. This is the relic the build is built around.
Joss PaperUncommonDraws a card every 5 Exhausts, and every Soul Exhausts itself. Slow, but it's free draw stacked on free draw.
1HauntUncommon PowerWhenever you play a Soul, a random enemy loses 6 HP.A random enemy loses 6 HP every time you play a Soul. Useless without Souls, brutal with a pile of them.
1Soul StormRare AttackDeal 9 damage. Deals 2 additional damage for each Soul in your Exhaust Pile.9 damage, plus 2 for each Soul in your Exhaust Pile. Every Soul you play feeds it.
XDirgeUncommon SkillSummon 3 X times. Add X Souls into your Draw Pile. Exhaust.Pay X Energy, Summon 3 that many times and add X Souls to your Draw Pile. Your best Soul generator and a Summon engine in one.
1Devour LifeRare PowerWhenever you play a Soul, Summon 1.Each Soul played Summons 1, so the deck builds Osty's HP while it draws.
1Capture SpiritUncommon SkillEnemy loses 3 HP. Add 3 Souls into your Draw Pile.3 Souls for 1 Energy and the enemy loses 3 HP. Take every copy you see.Take these on sight. The build doesn't work without them.
Strong once the core is in. Take them over anything below.
Fine until something better shows up. First to go when a shop offers removal.
Does little in this deck. Skip the reward and keep the deck thin.
Drafting without a plan? The card tier list ranks every card for its own character, and those picks hold up in any deck.
Open the card tier list