DLC
It’s fallen and it can’t get up. The celestial archers were once uncanny marksmen whose arrows always struck true. The Heavens would rebalance their aim, claiming they were too overpowered.
Base health
At spawn, minute zero, before the run scales it.
Contact damage
Move speed
XP dropped
Where it spawns
Health here is the base figure the game spawns it with. Enemies gain health every minute the clock runs, Curse multiplies it again, and Inverse doubles the whole stage before any of that.

Ode to Castlevania
