Special · Special
Ode to Castlevania
As myriad humans from all over the world joined their vespers in unison, the forces of chaos resonated and granted them their dark wish. The King of Terror raises yet again, and with him his demon castle: Castlevania. The clock runs to 30:00. Stage rule: Defeat bosses to unlock new areas.
DLC
Hidden here
Normal, Hyper and Inverse
Hyper, in the game’s own words: 50% Gold bonus. 10% Luck bonus
| Stat | Normal | Hyper | Inverse |
|---|---|---|---|
| Gold | ×1.4 | +50% | ×2 |
| Enemy health | — | — | ×2 |
| Enemy speed | ×1.4 | +0.6 | — |
| Your speed | ×1.4 | +0.6 | — |
| Projectile speed | — | +0.15 | — |
| Luck | — | +10% | +20% |
| Per minute survived | +10% HP, +2% speed | — | +5% HP, +0.5% speed |
Normal and Inverse are multipliers on the stat. The Hyper column is what Hyper adds on top, which is how the game states it. Hyper stays locked until you meet this map's requirement. Inverse needs Gracia's Mirror out of Eudaimonia M.
Run length
Starting spawns
Enemies come from
Breakables
Arcana chest
Track
Minute by minute
One row per minute of the run, straight out of the stage’s own wave table. The bar is how many enemies the game keeps alive that minute, peaking at 250 on this map. Every named spawn links to its Bestiary entry.
- —15 alive
- 1:0045 alive
- 2:0040 alive
- 3:0050 alive
- 4:0040 alive
- 5:0040 alive
- 6:0045 alive
- 7:0065 alive
- 8:0060 alive
- 9:0055 aliveOG MermanDullahanAxe ArmorGorgonPersephoneAmalaric SniperFlea ArmorUkoback+1 unindexedSwarmChest · 3% for five
- 10:0055 aliveBugbearOG MermanBitterflyDullahanYorickSpittle BoneKiller DollHarpyMoldy CorpsePersephoneImpFrozen Shade+1 unindexedEnemy ringEvolution chest · 3% for five
- 11:00250 aliveDullahanMoldy CorpseOG MermanSpittle BoneKiller DollAmalaric SniperGorgonOG Ghost+3 unindexedSwarmArcana chest
- 12:00200 aliveDullahanSpittle BoneBone ArkGorgonHarpyAxe ArmorFrozen ShadeOG MermanImp+4 unindexedEvolution chest · 1% for five
- 13:00160 aliveOG MermanMoldy CorpsePersephoneSpellbookHarpyAmalaric SniperOG GhostGorgonAxe ArmorFrozen ShadeFlea Armor+7 unindexedSwarmEvolution chest · 1% for five
- 14:00100 aliveBugbearOG MermanDullahanPersephoneHarpyAmalaric SniperSpectre+7 unindexedEvolution chest · 3% for five
- 15:0070 alive
- 16:0080 aliveWargOG MermanDullahanGorgonAmalaric SniperSpectrePersephone+4 unindexedEvolution chest · 1% for five
- 17:0080 alive
- 18:0080 aliveBugbearDullahanGurkha Knife MasterOG MermanBone GolemHippogryphSpectreAmalaric SniperFlea ArmorFrozen ShadeBone Ark+3 unindexedEvolution chest · 3% for five
- 19:00120 alive
- 20:0070 aliveOG MinotaurDevilGurkha Knife MasterDullahanOG WerewolfAlastorBone GolemSpectre+1 unindexedEnemy ringEvolution chest · 3% for five
- 21:0060 alive
- 22:0055 aliveBugbearValhalla KnightGurkha Knife MasterDisc ArmorHippogryphBone GolemSpectreAlastorEvolution chest · 3% for five
- 23:0080 aliveDevilValhalla KnightDisc ArmorGurkha Knife MasterDullahanBone GolemOG WerewolfAmalaric SniperSpectreFrozen ShadeBone ArkHippogryph+1 unindexedEvolution chest · 3% for five
- 24:0060 alive
- 25:0070 aliveDisc ArmorGurkha Knife MasterValhalla KnightPersephoneBone GolemOG MermanSpectreHarpyGorgonHippogryphWarg+2 unindexedEvolution chest · 3% for five
- 26:0070 alive
- 27:00100 aliveWargBone GolemBloody PaintingOG WerewolfMalachiHippogryph+3 unindexedSwarmEvolution chest · 3% for five
- 28:00200 aliveOG MinotaurBugbearValhalla KnightWargDisc ArmorGurkha Knife MasterBloody PaintingBone GolemAmalaric SniperMalachiAlastorOG Merman+4 unindexedEvolution chest · 3% for five
- 29:00200 alive
- 30:001 aliveThe ReaperTable loops
Bosses (4)
Enemies (32)
17 more spawn here as scaling variants and event spawns. The game gives those no Bestiary entry, so the Bestiary has no page for them.


