DLC
An Une drawing nutrients from a corpse will take on the appearance of the corpse itself. Should that corpse ever reanimate, it will try to feed on the plant in turn, taking on the appearance of the Corpseweed which, if reanimated, will… well, let’s just say horticultural necromancers love locking Unes and dead bodies in rooms together.
Base health
At spawn, minute zero, before the run scales it.
Contact damage
Move speed
XP dropped
How it fights
- Health × your level. Multiplied by your character level at the moment it spawns, then locked in.
Where it spawns
Health here is the base figure the game spawns it with. Enemies gain health every minute the clock runs, Curse multiplies it again, and Inverse doubles the whole stage before any of that. This one also multiplies its health by your character level as it spawns, so it gets tougher the better your run is going.

Ode to Castlevania
