DLC
From worlds known to worlds most frigid, from fabled lakes to the depths of space, even to the far-flung future, one truth remains immutable in every reality we discover. This truth’s name is Death. Here though, in the Castle, even Death himself serves another. His loyalty is admirable, and its implications are terrifying.
Base health
At spawn, minute zero, before the run scales it.
Contact damage
Move speed
XP dropped
How it fights
- Walks through walls. Terrain does not stop it.
- Cannot be pushed. Published knockback is zero.
Resists
The game publishes a magnitude for each of these and never says what the scale is, so treat them as effects that land badly rather than as percentages.
Where it spawns
Health here is the base figure the game spawns it with. Enemies gain health every minute the clock runs, Curse multiplies it again, and Inverse doubles the whole stage before any of that.
Ode to Castlevania