DLC
Speculated to have evolved from a race of talkative furry creatures that humans kept as pets in the distant past of the 1990s. Biologists dismiss this idea as pure fantasy because stupid science has to ruin everything with stupid facts and stupid research. Fortunately, these furry foes are experts in Metal magic and making their allies move faster, all the better to smash up the labs of Delta Base.
Base health
At spawn, minute zero, before the run scales it.
Contact damage
Move speed
XP dropped
How it fights
- Health × your level. Multiplied by your character level at the moment it spawns, then locked in.
Where it spawns
Health here is the base figure the game spawns it with. Enemies gain health every minute the clock runs, Curse multiplies it again, and Inverse doubles the whole stage before any of that. This one also multiplies its health by your character level as it spawns, so it gets tougher the better your run is going.

Emerald Diorama
