Special · Special
Emerald Diorama
A miniature replica of a system of interconnected worlds. Emerald Waves guide travellers to their destined paths. The clock runs to 30:00, and 50 enemies are already on screen when you land.
DLC
Hidden here
No coffin, no relic. Come here for the gold and the run, not the collection.
Normal, Hyper and Inverse
| Stat | Normal | Hyper | Inverse |
|---|---|---|---|
| Gold | ×1.25 | +50% | ×2 |
| Enemy health | — | — | ×2 |
| Enemy speed | ×1.25 | +0.75 | — |
| Your speed | ×1.25 | +0.75 | — |
| Projectile speed | — | +0.25 | — |
| Luck | — | +10% | +20% |
| Per minute survived | — | — | +5% HP, +0.5% speed |
Normal and Inverse are multipliers on the stat. The Hyper column is what Hyper adds on top, which is how the game states it. Hyper stays locked until you meet this map's requirement. Inverse needs Gracia's Mirror out of Eudaimonia M.
Run length
Starting spawns
Enemies come from
Breakables
Arcana chest
Track
Minute by minute
One row per minute of the run, straight out of the stage’s own wave table. The bar is how many enemies the game keeps alive that minute, peaking at 200 on this map. Every named spawn links to its Bestiary entry.
- —20 alive
- 1:0030 alive
- 2:0040 alive
- 3:0040 alive
- 4:0050 alive
- 5:0025 alive
- 6:0030 alive
- 7:0060 alive
- 8:0040 alive
- 9:0055 alive
- 10:0020 alive
- 11:0050 alive
- 12:0050 alive
- 13:0050 alive
- 14:00100 alive
- 15:0040 alive
- 16:0055 alive
- 17:0035 alive
- 18:0080 alive
- 19:0080 alive
- 20:00100 alive
- 21:00200 aliveMaggot BallWerewolf from BeyondPsychic Ogre+1 unindexedShade bombArcana chestEvolution chest · 1% for five
- 22:00160 alive
- 23:00200 alive
- 24:00100 alive
- 25:00150 alive
- 26:00140 alive
- 27:0060 alive+3 unindexedMedusa swarm
- 28:00100 alive
- 29:0060 alive
- 30:001 aliveThe ReaperTable loops
Bosses (1)
Enemies (16)
15 more spawn here as scaling variants and event spawns. The game gives those no Bestiary entry, so the Bestiary has no page for them.


