DLC
A fiend that only lives twice. When its mortal body expires, the soul remains as some sort of incorporeal entity. There’s another name for such an undead remnant, but I can’t think what it is right now.
Base health
At spawn, minute zero, before the run scales it.
Contact damage
Move speed
XP dropped
Where it spawns
Health here is the base figure the game spawns it with. Enemies gain health every minute the clock runs, Curse multiplies it again, and Inverse doubles the whole stage before any of that.

Ode to Castlevania
