Challenge · Challenge
Mazerella
A lactose labyrinth lies buried in the buttery basement of the Dairy Plant. Home to minotaurs and governed by Trickle-down milkonomics. Grabbing the bull by the horns and cheesing it through this mad maze is the only winning formula. The clock runs to 20:00, and 50 enemies are already on screen when you land. Stage rule: Enemies grow stronger over time.
Hidden here
2 relics
Chaos LazuliaWax FetishNormal, Hyper and Inverse
| Stat | Normal | Hyper | Inverse |
|---|---|---|---|
| Gold | ×1.3 | +50% | ×2 |
| Enemy health | — | — | ×2 |
| Enemy speed | ×1.25 | +0.65 | — |
| Your speed | ×1.25 | +0.65 | — |
| Projectile speed | — | +0.15 | — |
| Luck | — | +10% | +20% |
| Per minute survived | +10% HP, +0.1% speed | — | +5% HP, +0.5% speed |
Normal and Inverse are multipliers on the stat. The Hyper column is what Hyper adds on top, which is how the game states it. Hyper is available on this map from the start. Inverse needs Gracia's Mirror out of Eudaimonia M.
Run length
Starting spawns
Enemies come from
Breakables
Arcana chest
Track
Minute by minute
One row per minute of the run, straight out of the stage’s own wave table. The bar is how many enemies the game keeps alive that minute, peaking at 100 on this map. Every named spawn links to its Bestiary entry.
- —25 alive
- 1:0030 alive
- 2:0040 alive
- 3:0045 alive+2 unindexedChest · 1% for five
- 4:0055 aliveTorinoSwarm
- 5:0050 alive+2 unindexedMedusa wallMedusa swarmArcana chest
- 6:0045 alive
- 7:0040 aliveJoyatauro+2 unindexed
- 8:0080 alive+1 unindexedSwarm
- 9:0040 alive+3 unindexedEvolution chest · 1% for five
- 10:0040 alive
- 11:0060 alive+2 unindexed
- 12:0030 alive
- 13:0060 alive+3 unindexed
- 14:0040 alive
- 15:0030 alive
- 16:0050 alive
- 17:00100 alive
- 18:0050 alive
- 19:0050 alive
- 20:001 aliveThe ReaperTable loops
Bosses (1)
Enemies (9)
8 more spawn here as scaling variants and event spawns. The game gives those no Bestiary entry, so the Bestiary has no page for them.


