Base weapon
FireFall
Strikes at the furthest enemy. Damage further multiplied by Might.
DLC
In-game note: Ignores: Area, Duration, Speed.
Evolution
Take both FireFall, FireBall and FireWall to max level. Then open a chest dropped by a boss at 10:00 or later. No passive item involved. The two collapse into one slot, which is the point.
Base stats
- Base damage
- 20
- Cooldown
- 4s
- Projectiles
- 2
- Area
- 160%
- Speed
- 350%
- Duration
- 0.25s
- Max on screen
- 30
- Levels
- 1 to 6
Level by level
- Lv 2+4 damage+1 projectile
- Lv 3+1 projectile
- Lv 4+4 damage+1 projectile
- Lv 5+1 projectile
- Lv 6+4 damage+1 projectile
Limit Break
- +0.5 damage
- +1 projectileMax 20


