The Iron
Rank BRushCritBackupThe Iron
passiveGain an item slot.
For Rush (12), Warriors gain 0 (+2 per ) Attack and 0 (+2 per ) Defense per Rush trigger this game. Backup.
The Executioner
For demo patch 0.5.13.
Take at Rank B
Execution's damage becomes lasting Shields (75%, plus 50% per rank), and Execution's Attack scaling grows from 100% to 600% across the ranks. The harder Logan hits, the harder he is to kill.
Instead
The most-picked spec. Every kill gives 40 Mana, 15 Attack and 5 Crit forever. Great when he gets last hits; unreliable when he doesn't.
Instead
An extra item slot and Backup Rush stats for Warriors. Two buffs later it's still his weakest spec.
Melee Warrior with 50 Base Damage, the highest on the roster. Front row, next to the enemy's toughest unit.
Casts at 80 Mana
Swing a crushing axe to deal 175 (+100/200/400/600% , +100% ) damage. Logan gains power by dealing damage with this ability.
| Stat | Rank C | Rank B | Rank A | Rank S | Per rank |
|---|---|---|---|---|---|
| Max HP | 825 | +25% | +50% | +75% | +25% |
| Attack | 25 | 56 | 87 | 118 | +31 |
| Magic | 0 | 6 | 12 | 18 | +6 |
| Defense | 40 | 48 | 56 | 64 | +8 |
| Attack Speed | 0 | 10 | 20 | 30 | +10 |
| Crit | 15 | 23 | 31 | 39 | +8 |
| Mana Regen | 4 | 5 | 6 | 7 | +1 |
Max HP grows by a share of its Rank C value; the table shows that bonus as a percentage.
Gain an item slot.
For Rush (12), Warriors gain 0 (+2 per ) Attack and 0 (+2 per ) Defense per Rush trigger this game. Backup.
On kill, gain 40 Mana and permanently gain 15 Attack and 5 Crit.
Logan survived a rift that got all members of his previous team killed. Since then he fights with one goal: end every fight as fast as possible. No showing off, no wasted moves, no casualties. Frontline loves marketing its stars - Logan gives them nothing to work with, and doesn't care.
He believes the big guilds gain too much from the Rift crisis to ever end it. Prove your guild actually wants to finish it, and he's all in.