Special · Special
Red Moon Manor
The mythical place sought by the vile Bloodmoon Clan, said to hide terrible secrets. The relentless pursuit of immortality of its original founders, through atrocious rituals, spawned awful abominations. The clock runs to 30:00, and 40 enemies are already on screen when you land.
DLC
Hidden here
Coffin
Baal'ThasarBuried a long walk from where the run pushes you. Bring Move Speed and go looking early.
Relic
Red Moon Manor MapNormal, Hyper and Inverse
| Stat | Normal | Hyper | Inverse |
|---|---|---|---|
| Gold | ×1.5 | +50% | ×2 |
| Enemy health | — | — | ×2 |
| Enemy speed | ×1.4 | +0.6 | — |
| Your speed | ×1.4 | +0.6 | — |
| Projectile speed | — | +0.15 | — |
| Luck | — | +10% | +20% |
| Per minute survived | — | — | +5% HP, +0.5% speed |
Normal and Inverse are multipliers on the stat. The Hyper column is what Hyper adds on top, which is how the game states it. Hyper stays locked until you meet this map's requirement. Inverse needs Gracia's Mirror out of Eudaimonia M.
Run length
Starting spawns
Enemies come from
Breakables
Arcana chest
Track
Minute by minute
One row per minute of the run, straight out of the stage’s own wave table. The bar is how many enemies the game keeps alive that minute, peaking at 100 on this map. Every named spawn links to its Bestiary entry.
- —25 alive
- 1:0040 aliveNasnastySwarm
- 2:0040 alive
- 3:0060 alive
- 4:0080 alive
- 5:0070 alive
- 6:0030 alive
- 7:00100 alive
- 8:00100 alive
- 9:0050 alive
- 10:0040 aliveShyamalannoUniconiglioEnemy ringSwarmMonster rainJelly wallDragon swarmEvolution chest · 1% for five
- 11:00100 alive
- 12:0070 aliveNasnasty+1 unindexed
- 13:00100 alive
- 14:0065 alive
- 15:0050 alive
- 16:0070 alive
- 17:0080 alive
- 18:0075 alive
- 19:0060 alive
- 20:0050 alive
- 21:0050 alive
- 22:0065 aliveGiovanni Di Gianni+1 unindexed
- 23:0050 alive
- 24:0050 aliveNagaphonata+1 unindexed
- 25:0065 alive
- 26:0050 alive+2 unindexed
- 27:0060 alive
- 28:00100 alive
- 29:0020 alive
- 30:001 aliveThe ReaperTable loops
Enemies (9)
3 more spawn here as scaling variants and event spawns. The game gives those no Bestiary entry, so the Bestiary has no page for them.


