Character
Crazy
Unlocked from the start
Passive
+25 % Attack Speed
You start with 1 Knife
-30 % Dodge
-10 Engineering
-10 Ranged Damage
Starting weapons (8)
Shop favours
Crit Chance, Melee Damage
Every character with their passive, starting weapons and unlock
Data from build 23429717, updated
Bull can't equip weapons. He starts with +10 Armor and explodes whenever he takes damage, and that's the plan. Brotato's characters are less a stat spread than a rule set, and the rule usually costs you something big. Brawler gets +50 % Attack Speed with Unarmed weapons and -50 Range. Multitasker can hold 12 weapons but loses 5 % Damage for every one he carries. Only 10 characters are unlocked at the start, and Bull comes from winning a run in Danger 1.
The starting weapon list is the set you're allowed to open a run with, and it varies a lot. Well-Rounded can pick from 19, Multitasker from 33, and Bull from none. Some characters start with a weapon on top of that pick, like Ranger's Pistol, Engineer's Wrench or Brawler's Fist. Read the downsides too. Ranger's Max HP modifications are reduced by 25 %, and Knight's Attack Speed modifications by 50 %.
Most characters unlock through a challenge tied to how you played. Lucky needs 300 materials collected, Loud needs 5000 kills, and Engineer needs 5 turrets on the map at the same time. Winning with a character unlocks something else in turn, usually an item or weapon. A win with Well-Rounded unlocks the Potato.
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