Enemy
Corrupted Buffer
Behaviour
Runs away from the player. Affects twice as many enemies as the regular buffer, increasing their health by 150%, damage by 25%, and speed by 50%. Buffed enemies are outlined in red.
HP and damage by wave
| Wave | 1 | 5 | 10 | 15 | 20 |
|---|---|---|---|---|---|
| HP | 30 | 50 | 75 | 100 | 125 |
| Contact damage | 1 | 5 | 10 | 15 | 20 |
Base 30 HP +5 per wave, 1 contact damage +1 per wave. Danger 3 and up add their own HP and damage bonus on top.
Details
- Speed
- 150
- Armor
- 0
- Knockback resistance
- 95%
- Materials dropped
- 2
- Consumable drop chance
- 1%
- Crate drop chance
- 1%
Where it spawns
- Crash Zone (Danger 6+): waves 16–19


