Data updated
Marble Cross II and Marble Fence II are the top headstone and fence, worth 7 each. Decor and upgrades lift the whole graveyard instead of one grave, and Columbarium II tops that list at 20. The Debris tab goes the other way: 85 trees, rocks, trash piles and blockages that each cost quality until you clear them.
A grave scores its headstone plus its fence, minus the body's red skulls, and it can't pass the body's white skulls. Put Marble Cross II on a corpse with 2 white skulls and most of that 7 is thrown away. Match the stone to the body.
The graveyard total is the sum of every object in it: graves, decor, upgrades, and the negatives. An empty or unburied grave costs 3. Debris subtracts too, stones at 2 and trees at 3, so clear the map before you buy another statue.
The grave window draws at most 11 skulls. The number behind it keeps counting, so a full row can hide a higher score.
grave = min(headstone + fence − Red skulls, White skulls)
Skulls are the body's: the sum over its organs, pocket items and injections. See Body Parts for each organ's skulls.
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