Data updated
Januarius sells Beer for 36 at a full shelf and opens with 1,000 coins in the till. A town shop earns 100 a day at tier 3 and takes up to 50 happiness, while Herm climbs to 300 a day. Jack earns nothing and just posts four supply orders.
Every price on this page is what you pay or get at a full shelf. Buy items off the shelf and the price climbs, and sell into a vendor that is already stocked and it drops. Expect the in-game price to differ once the shelf has moved.
Town shops rise a tier when you build the next stage of their building. NPC traders rise through quests instead. Every vendor has three tiers, and each one widens the stock and lifts daily income. A shop goes from 20 coins a day at tier 1 to 50, then 100.
Shops take weekly supplies and post six orders each, and both pay in happiness up to a cap that grows with the tier: 15, 30, then 50. Past the cap, extra happiness is wasted.
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