Data updated
The Keeper has 70 perks and 25 mastery nodes to spend talent points on, and every one costs 1 point, so the only question is which tree. Points come from inspirations in that tree and can't be moved to another. Five talents start hidden. Three Anatomy ones appear after a quest, while Telling tales and Marauder can't be reached in this build.
Claim an inspiration level and its talent exp goes into that tree. Every step on the exp curve is one talent point, and the points only buy talents in the same tree. Each node costs 1 point.
Mastery nodes raise the Keeper's mastery in their tree, which is what the mastery locks on recipes check. Mastery perks add extra on their own crafts only.
Lust and Envy, Gluttony and Pride, and Wraith and Sloth stay hidden until you finish the quest Eye, Red Eye. Telling tales (Book writing) and Marauder (Anatomy) have no way to appear in this build. Marauder also does nothing, so you lose nothing by missing it.
Tap a node for its details. Lines show what each one needs first.
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