After witnessing mortal heroes “dual-wielding” two weapons at once, devilish fleshcrafters decided to one-up their corporeal enemies, creating these demonic golems capable of quad-wielding four forsaken hellblades at once. Due to an unreasonable infernal deadline the fleshcrafters didn’t actually have time to make them any weapons, leaving the Eh’Lleve-Teh Darkasso unarmed with a minor case of impostor syndrome.
Base health
At spawn, minute zero, before the run scales it.
Contact damage
Move speed
XP dropped
How it fights
- Health × your level. Multiplied by your character level at the moment it spawns, then locked in.
- Cannot be pushed. Published knockback is zero.
Where it spawns
Health here is the base figure the game spawns it with. Enemies gain health every minute the clock runs, Curse multiplies it again, and Inverse doubles the whole stage before any of that. This one also multiplies its health by your character level as it spawns, so it gets tougher the better your run is going.



Room 1665