Swamp · Surface
Swamp Surface
Mob spawns (5)
| Mob | Share | Weight |
|---|---|---|
| Zombie | 38% | 80 |
| Swamp Zombie | 24% | 50 |
| Swamp Slime | 24% | 50 |
| Zombie Archer | 9.5% | 20 |
| One of:"Shark"SharkOnly under a condition the table can’t show | 4.8% | 10 |
Swamp · Surface
| Mob | Share | Weight |
|---|---|---|
| Zombie | 38% | 80 |
| Swamp Zombie | 24% | 50 |
| Swamp Slime | 24% | 50 |
| Zombie Archer | 9.5% | 20 |
| One of:"Shark"SharkOnly under a condition the table can’t show | 4.8% | 10 |
Spawn tables, fishing and loot for each layer and incursion
Forest, Snow, Plains, Swamp and Desert each come in three layers with separate spawn tables, while Pirate Village, Dungeon and Temple stand alone. 11 incursion biomes sit on top of the 18 base ones, and 18 biomes have a fishing table.
Surface, cave and deep cave are separate biomes in the data. Forest Surface and Forest Deep Cave share a name but not a mob list, resources or treasure.
Some mobs only join a table after you pass a days-played, armor or max-health mark, so a biome can look tame on day one and change once you are geared.
Incursions are tiered detours with a boss of their own, from Mother Slime at tier 2 to Mutant Hydra at tier 8. Four are deep cave variants (Forest, Snow, Swamp, Desert) and seven are one-off arenas such as Graveyard and Crystal Hollow.