Enemies
HP, stats, abilities and spawn chapters for enemies, minibosses and bosses.
Data updated
Overview
Boss HP climbs steeply across the three acts. Radical Rat in The Alley has 67, the Throbbing King in The Throbbing Domain carries 460, and The Creator waits in The Infinite with 999. Some of the toughest early fights are cats. The Alley's minibosses are Fighter, Hunter, Mage, Tank and Jester cats, the Desert brings Thief, Cleric, Butcher and Necromancer cats, and the Lab sends Druid, Monk, Psychic and Tinkerer ones.
How it works
Act finales
Each act ends in a fourth chapter. The Throbbing King spawns in The Throbbing Domain, Soahc (400 HP) in The Rift, and The Creator in The Infinite.
Cut units
Some units are in the files but outside every spawn table. They include Ornstein and Smough and Ultra versions of both, so you will not meet them in a run.
All Enemies
Showing 304 of 304
- Lil' RatDashes in a straight line.Enemy · 5 HP
- PooterRanged attacker. Flying.Enemy · 6 HP
- WormMoves away when damaged.Enemy · 5 HP
- Mad LadEnemy · 30 HP
- GasserEnemy · 15 HP
- BlorbIts ranged attack inflicts Slow in an area.Enemy · 8 HP
- FlorbIts ranged attack inflicts Slow. Flying.Enemy · 10 HP
- LumpyIts ranged attack creates Creep. Spawns Creep when damaged.Enemy · 9 HP
- LeaperIts leap attack damages and knocks back all adjacent units.Enemy · 9 HP
- Bomb FlyExplodes when it dies.Enemy · 6 HP
- Burfer MaggotIts attack surrounds units with Thorny lumps.Enemy · 14 HP
- Chargey MaggotIts dash attack has trample.Enemy · 9 HP
- Diggy MaggotIts melee attack has a chance to Stun. Swaps places with a unit to move.Enemy · 8 HP
- Tar BabyIts ranged attack creates Tar tiles. Leaves Tar tiles in its path.Enemy · 9 HP
- Chum BagIts long range attack spawns Maggots if it hits an empty tile. Becomes a Chummy when killed. Stationary.Enemy · 1 HP
- ChummyDashes in a straight line.Enemy · 10 HP
- HostShoots 3 projectiles in a spread. Reflects projectiles and knocks back units who contact it. Stationary.Enemy · 13 HP
- PileIts ranged attack spawns Dips. Stationary.Enemy · 8 HP
- FloaterMelee attacker that moves away after it deals damage.Enemy · 8 HP
- Water LeechSeeks water when its out of water. While in water, dashes in a straight line with Lifesteal that passes through units.Enemy · 18 HP
- Daddy SharkWill instantly kill anything it can reach! Takes bonus turns for each bleeding unit. Focuses on bleeding units.Enemy · 28 HP
- Baby SharkIts bite inflicts Bleed but does no damage. Takes bonus turns for each bleeding unit. Focuses on bleeding units.Enemy · 5 HP
- Ten TicklesCan attack any tile adjacent to water. Teleports through water tiles.Enemy · 14 HP
- FetusRanged attacker. Can drink water to heal.Enemy · 12 HP
- Fetus GusherIts water attack pushes all units in a straight line. Must be in water to attack. Seeks water when out of water.Enemy · 12 HP
- BatIts melee flurry inflicts Confusion. 50% Dodge Chance. Flying.Enemy · 5 HP
- Brain DrainInfinite ranged magic attacker. Will counter a spell once per turn. If it starts its turn with its counterspell still available, it absorbs it for a buff.Enemy · 8 HP
- Skull OozeIts ranged attack destroys equipment.Enemy · 12 HP
- KorbeeWill suck units in, then spit them out as far away as it can.Enemy · 12 HP
- Mega FetusPerforms a spin attack. Will try to counterattack with its left arm when hit.Enemy · 25 HP
- TattersIts attack inflicts Leech to all units in an area. Will inflict Hex on units that damage it. Undead.Enemy · 20 HP
- SpookieIts melee attack drains mana. Undead.Enemy · 9 HP
- ScaryIts melee attacks can inflict Fear or Doom! Undead.Enemy · 14 HP
- ReaperPerforms a spin attack at the start of its turn. Teleports to units that kill its allies. Undead.Enemy · 18 HP
- RobesIts ranged attack inflicts Leech. Can summon Wisps. Becomes a Tatters when killed. Undead.Enemy · 4 HP
- ShamblerWill throw units it can reach. Lunges in a random direction at the end of its turn. Undead.Enemy · 28 HP
- Grave WormRanged attacker. Digs away when damaged.Enemy · 10 HP
- Butt ZombieWill attack all adjacent units with its melee attack when its backside is underground. Goes upside down when damaged. Undead.Enemy · 15 HP
- Skeleton ShamblerWill throw units it can reach. Lunges in a random direction at the end of its turn. Comes back from the dead if its body isn't destroyed! Undead.Enemy · 0 HP
- ThumpPerforms a jump attack. Can only be damaged from behind.Enemy · 12 HP
- Fly SwarmPerforms a melee attack that hits once for each fly. Each time it's damaged it loses a fly.Enemy · 5 HP
- Bone WormRanged attacker. Gains more range the taller it becomes. Loses height when it takes damage. Can only take 1 damage at a time when tall. Undead.Enemy · 0 HP
- CarcassSpawns random types of Maggots.Enemy · 1 HP
- PeashyMay attack its own allies. Blocks damage from the front. Becomes enraged when it kills something.Enemy · 14 HP
- Baby DeathwormDash attacks units that end their movement in line with it. Can't dash backwards!Enemy · 8 HP
- Death WormDigs underground after its dash attack. Will eat any unit that ends movement on top of it while it's underground.Enemy · 15 HP
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- Bishop HatAttracts Cultists. Can be picked up by a Cultist to promote them into a Bishop.Enemy · 1 HP
- Love BotHeals and gives +1 SPD to its allies. Its heal can grant an extra turn if healed over max.Enemy · 0 HP
- Security BotWhen its allies are damaged, it will move towards the attacker and attempt to attack it. Gains +1 movement range at the end of its turn.Enemy · 0 HP
- KilldozerMoves towards what damages it. Trample.Enemy · 8 HP
- CarnibulbWill instantly kill anything it can reach. Has +1 movement range for each Sprout. Summons a Sprout at the end of its turn.Enemy · 22 HP
- GeoLadPerforms a jump attack that damages and knocks back all units in an area.Enemy · 4 HP
- Bramble BabySpawns Bramble tiles and pulls units into them.Enemy · 8 HP
- HemlockAttacks units that move in range. Knocks back adjacent units when damaged. Heals allies.Enemy · 10 HP
- NettleMelee attacker. Each time one of its enemies casts a spell, this emits a Sparkle and gains +1 Thorns.Enemy · 11 HP
- BirthwortBlind. Can melee attack and dash with Trample in random directions. Fires shots that inflict Rot whenever it's attacked. Heals itself and its neighbors at the end of its turn.Enemy · 24 HP
- AmoebaCan attach itself to equipment slots on cats, and will break existing equipment if it does. Will attempt to find a rock to defend itself.Enemy · 3 HP
- TrembloIts melee attack inflicts Stun and spawns rocks. Can suck rocks towards itself and eat them to gain Brace and Shield.Enemy · 4 HP
- Crater CreeperShoots rocks or dashes forward leaving an Amoeba behind. Can only be damaged from the front.Enemy · 8 HP
- Core FreakCan perform a flurry melee attack or a headbutt that inflicts Stun. Blind.Enemy · 14 HP
- Hot PokerHas 2 melee attacks, one with Immobilize, the other with Burn that knocks a unit in the direction it's facing. Can give its allies extra turns. Immune to Fire.Enemy · 11 HP
- WhispererIts ranged attack inflicts Bruise and -2 SPD to enemies, and Brace and +2 SPD to allies. Its melee attack inflicts Charm.Enemy · 14 HP
- Cloaked DemonCasts an area spell that inflicts Burn 3 to enemies and gives +1 Damage to allies. Inflicts Hex on units that damage it. Immune to Fire.Enemy · 13 HP
- BruteThrows rocks that have a chance inflict Stun when at range. Will uppercut units above 50% health. Will instantly kill units below 50% health. Immune to Fire.Enemy · 20 HP
- Mega TumorTrample. Gains +1 movement range at the end of its turns. Immune to Fire.Enemy · 20 HP
- TumorheadIts melee attack knocks units back 3 tiles. Dashes forward when damaged.Enemy · 10 HP
- Tall TumorDrains unspent mana from its enemies when they end their turn. Deals damage equal to the mana drained. Counterattacks with a spin attack when damaged.Enemy · 16 HP
- Big AsteroidIts attack spawns a boulder. Gets knocked back with Chain Knockback when hit. Can only recieve 1 damage at a time. Immune to status effects.Enemy · 5 HP
- Small AsteroidIts attack shoots rocks at random tiles in an area. Gets knocked back with Chain Knockback when hit. Can only recieve 1 damage at a time. Immune to status effects.Enemy · 1 HP
- SaucieFires energy shots in an X shape. Can inflict Marked on enemies or gain Holy Shield. Explodes when killed.Enemy · 6 HP
- MegasaucerPerforms a random action on its turn. Has a dash attack that inflicts Stun. Has a charge up laser attack that instakills. Has the ability to summon B-Probers. Explodes when killed.Enemy · 6 HP
- Y-BlasterShoots at units that cross its path. Gains +1 Damage at the end of its turn. Moves away when in danger.Enemy · 12 HP
- G-AlienIts ranged attack has Knockback. Primes a Counterspell at the end of its turn. Is powered up when Counterspell is primed.Enemy · 10 HP
- B-ProberMelee attacker. If it can melee attack a cat from behind it will inflict Charm. This Charm lasts until the Charmed cat takes damage.Enemy · 10 HP
- WaggleMelee attacker. Will turn enemy familiars and low health allies into Waggles!Enemy · 7 HP
- Half-RatDoes a chaining dash attack with a chance to spread diseases.Enemy · 10 HP
- GameteSpawns random units.Enemy · 8 HP
- Half-DogHas a leap attack with Knockback. Leap attacks in the direction it's facing when damaged.Enemy · 17 HP
- Half-Human λSpawns Kittens. Its melee attack inflicts injuries. Can howl to Immobilize units.Enemy · 18 HP
- Half-Human δMelee attacker that Immobilizes. May dodge attacks unless attacked from the human side.Enemy · 9 HP
- Cop BotMelee attacker. Will shoot at enemies who damage its allies.Enemy · 2 HP
- Dr. DittoFires explosive rockets that hit a random tile in an area. Will Fear units near it at the start of its turn. Its body revives at the end of the round.Enemy · 9 HP
- Mega MutantMelee attacks adjacent units with Knockback 10 at the start of its turn. Performs a straight, long-range quake attack. Can grab and instakill units if it can reach them. Gains +99 Brace until its next turn when damaged.Enemy · 26 HP
- CavemanHas a multi-hit melee attack. Hates Cats!Enemy · 20 HP
- CavemanHas a multi-hit melee attack. Hates Cats!Enemy · 32 HP




















































































