Item Sets
Set bonuses and their members, slot by slot, for building toward three pieces on one cat.
Data updated
Overview
Every set pays out at three pieces, so planning starts with which slots a set can fill. Bone and Rock each have 31 members spread across the slots, and Bone's bonus finds a random common bone item after every battle. Cactus, Carapace and Dino have only three pieces apiece. Of the set items, 115 belong to two sets and 8 belong to three. The Rune of Perthro, a Rare neck piece, counts toward every set in the game.
How it works
Class sets
Class-named sets lean into the class. Mage gives +5 starting mana and Jester adds 3 level-up rerolls. The Cleric set stops a hit that would down you and leaves you on 1 HP instead, and the Collarless set makes Collarless spells cost 1 less mana.
Bonuses that bend the rules
A few small sets carry loud effects. Stunning has four pieces and triples your weapon and trinket effects. Witch, with three, turns your move into an infinite-range Jump and gives tile-targeted spells infinite range. At the other end, the 25-piece Steven set renames your cat Steven.
What this doesn't cover: The browser doesn't add up stacked totals when one cat runs several sets, and it can't know which pieces a given run will offer.
All Item Sets
Showing 98 of 98
Advanced Alloy
3 pieces · 3 itemsAdvanced Alloy Set Pieces are no longer Brittle.
Alloy
3 pieces · 3 itemsAlloy Set Pieces are no longer Brittle.
Amoeba
3 pieces · 6 itemsPermanent Madness.
Ancestor
3 pieces · 3 itemsSpawn a spectral copy of yourself when you die.
The copy dies at the end of its turn.Baby
3 pieces · 6 itemsStart battle with a baby version of yourself.
Barbed
3 pieces · 11 items+3 Thorns.
Also: +2 CON
Bionic
3 pieces · 16 itemsYour movement action becomes an infinite range Teleport.
Bionic Set Pieces are no longer Fragile.Bone
3 pieces · 31 itemsFind a random common bone item at the end of each battle.
Also: +4 Shield
Brick
3 pieces · 4 itemsKnockback immunity.
Also: +4 Shield
Butcher
3 pieces · 12 itemsFood and scrap pickups you spawn are bigger.
Cactus
3 pieces · 3 items+2 Thorns.
Whenever any Cactus armor breaks, increase all your stats by 1, permanently.Carapace
3 pieces · 3 itemsGain 3 random stat ups at the end of your turn.
Cardboard
3 pieces · 7 itemsCardboard Set Pieces are no longer Fragile.
Also: +2 Shield
Cathide
3 pieces · 5 items5% chance to spawn a Flea each turn.
Familiars have +1 Damage and +1 movement range.Caveman
3 pieces · 4 itemsIf your is 1 or less, gain Brace 5.
Chip
3 pieces · 5 itemsWhen you end your turn, if you cast exactly 5 spells, double cast your next spell.
Cleric
3 pieces · 21 itemsIf an attack would down you, instead lower your HP to 1. While at 1 HP, this has no effect.
Collarless
3 pieces · 3 itemsCollarless spells cost -1 mana to cast.
Cool
3 pieces · 13 itemsCool Set Pieces are no longer Fragile.
Also: +4 LCK
Copycat
3 pieces · 3 itemsCopies your trinket's passive effects.
Cyborg
3 pieces · 14 itemsTake an AI controlled bonus turn at the end of the first round.
Debris
3 pieces · 4 itemsYour basic attack deals electric damage and has a +10% chance to Stun.
Demonic
3 pieces · 22 itemsWhen you get a kill, gain +6 Shield.
Dino
3 pieces · 3 itemsAllies gain +5 at the start of each battle.
Dirt Clod
3 pieces · 7 itemsGrow flowers under yourself at the end of each turn.
Druid
3 pieces · 16 itemsYour Familiars gain +4 HP and +1 Damage.
Elite Alloy
3 pieces · 3 itemsElite Alloy Set Pieces are no longer Brittle.
Experimental
3 pieces · 13 itemsFind a pill at the end of each battle.
Whenever you eat a pill, gain a random stat and lose another random stat, permanently.Fatty
3 pieces · 6 items+3 CON
Feathered
3 pieces · 14 itemsFlying.
Also: +2 SPD
Fecal
3 pieces · 16 itemsPoisonous 1.
Your basic attack inflicts Poison.Fighter
3 pieces · 12 items+15% chance to refresh your basic attack, movement, weapon and trinket actions when you get a kill.
Also: +4 Shield
Flower
3 pieces · 7 itemsEnemies have a 10% chance to become Entangled when walking through flower tiles.
Fly
3 pieces · 5 itemsFlying. You do not take extra damage from backstabs.
50% Chance to spawn a Fly each turn.Frozen
3 pieces · 7 itemsYou can damage Frozen units.
Also: +4 Shield
Gemstone
3 pieces · 10 itemsGain +3 at the end of each turn.
Also: +1 CHA
Gimp
3 pieces · 9 itemsGain +1 Random Stat Up whenever you take damage.
Godhead
3 pieces · 3 itemsEternal Life
Grub
3 pieces · 3 itemsGrubs spawned by items gain +5 HP.
Guts
3 pieces · 22 items+1 Health Regen.
Also: +3 CON
Hippie
3 pieces · 3 itemsSpawn 5 Catnip pickups at the start of each battle.
Human Flesh
3 pieces · 18 items+50% Crit Chance on humanoid enemies.
When downed, inflict Fear 2 on all enemies.Hunter
3 pieces · 10 items+50% Crit Chance while standing in tall grass.
Hybrid
3 pieces · 9 itemsBruise 1. Poison 1. Bleed 1.
The first spell you cast each turn is cast twice.Jank Alloy
3 pieces · 3 itemsJank Alloy Set Pieces are no longer Brittle.
Jester
3 pieces · 10 items+3 Rerolls when leveling up.
Lead
3 pieces · 10 itemsTrample 9.
Also: -1 SPD, +4 Shield
Leafy
3 pieces · 6 itemsIf you end your turn with unused movement actions, heal 3 HP and gain +3 Charge.
Leather
3 pieces · 15 items+3 Shield
Leech
3 pieces · 5 itemsStart battle with 4 beefy Leech familiars.
Lucky
3 pieces · 10 itemsSpawn 5-10 extra coins on each map.
Lucky Set Pieces are no longer Fragile.Also: +1 LCK
Mage
3 pieces · 7 items+5 starting mana.
Man
3 pieces · 7 itemsGain 1-9 coins at the end of each battle.
Meat
3 pieces · 16 items+1 Damage.
Gain +1 Damage when you get a kill.
After three kills, gains +2 , +4 Health Regen and Madness for the rest of the battle.Medical
3 pieces · 9 itemsYou have +1 Health Regen for each disorder you have.
Miner
3 pieces · 7 items2 more pickups spawn in each battle.
Also: +3 LCK
Molten
3 pieces · 6 itemsFire immunity.
Monk
3 pieces · 6 itemsGain +2 at the end of each turn.
Mother
3 pieces · 12 itemsFamiliars you spawn gain +2 Damage and +2 HP.
Mummy
3 pieces · 4 itemsWhen downed, inflict Rot 1 and Weakness 1 on all enemies.
When downed, revive with +30% HP at the end of the round.Necromancer
3 pieces · 12 itemsWhen downed, spawn a shadow copy of yourself that fades away after one turn.
Ninja
3 pieces · 6 itemsStart battle with a bonus attack.
Nurse
3 pieces · 12 itemsYour basic attack becomes holy and can heal allies.
Obelisk
3 pieces · 6 itemsIf you end your turn with unused movement actions, gain +1 .
Paper
3 pieces · 21 items+1 Bleed Thorns. Paper Set Pieces are no longer Fragile nor Brittle.
Parasite
3 pieces · 15 itemsAt the end of each battle, lose a random stat permanently and gain a random mutation.
Phoenix
3 pieces · 3 itemsFlying. You can move an extra time each turn.
Planet
3 pieces · 7 itemsFlying. Inflict Bruise 1 on units you make contact with.
Pull every unit within 2 tiles toward you at the end of each round.Prowler
3 pieces · 4 itemsBackstabs are always critical.
Psychic
3 pieces · 8 itemsWhen you gain excess mana, reduce the cost of all your spells by that amount until you cast them.
Radioactive
3 pieces · 15 itemsGain a random mutation at the end of each battle.
Explode when downed. This explosion doesn't damage you.Rags
3 pieces · 9 items+2 SPD
Rat
3 pieces · 9 itemsStart battle with 2 Charmed Rats.
Recycled
3 pieces · 5 itemsAlso find a rare item when a recycled set piece breaks.
Rock
3 pieces · 31 items+1 Brace. Spawn a pet rock familiar whenever you lose .
Rotten
3 pieces · 6 itemsAll Bugs and Maggots you spawn are upgraded to champions.
FaceRotten Meat MaskConsumableRotten MeatRubber
3 pieces · 8 items+3 Knockback damage.
Rune
3 pieces · 4 itemsNo bonus text in the game files.
Scrap
3 pieces · 16 items+1 Thorns.
Also: +3 Shield
Slimy
3 pieces · 5 itemsPoisonous 2.
Sludge
3 pieces · 3 itemsGain +2 at the end of each turn.
Space
3 pieces · 13 itemsYour movement action is Jump. Units you land on take damage.
Steven
3 pieces · 25 itemsYour name is now Steven! Hello Steven!
Stunning
3 pieces · 4 itemsYour weapon and trinket's passive and active effects are tripled.
Superhero
3 pieces · 5 itemsThe first spell you cast each turn inflicts Webbed.
Survivalist
3 pieces · 8 itemsFind a consumable item at the end of each battle.
When you use up a consumable or trinket, equip a new consumable from your inventory if you have any.Tank
3 pieces · 7 items+1 Knockback damage.
Tentacle
3 pieces · 3 itemsCleanse all your debuffs at the end of each turn.
Thief
3 pieces · 9 items+5% Dodge Chance and +5% Crit Chance.
Thrumming
3 pieces · 3 itemsIf you end your turn without using your basic attack, movement action, or casting a spell, gain All Stats Up.
Tinkerer
3 pieces · 13 itemsSpawn 4 Scrap pickups at the start of each battle.
Transmitter
3 pieces · 3 itemsAll allies gain +1 and +1 .
Also: -2 INT
Twine
3 pieces · 19 items+10% Dodge Chance.
Bruise units that contact you.Used
3 pieces · 22 items+1 CON
Veiny
3 pieces · 3 itemsYour basic attack inflicts Bleed. Whenever you inflict Bleed, trigger Bleed damage immediately.
Witch
3 pieces · 3 itemsYour movement action becomes a Jump with infinite range.
Your tile-targeted spells have infinite range.Wood
3 pieces · 23 items+1 Brace. Wood Set Pieces are no longer Fragile.
Wooly
3 pieces · 5 itemsStart with a Charmed Mammoth Baby.


























































































































































































































































































































































































































































































































































































































































































































































































