Weather
What each weather does to a battle.
Data updated
Overview
Some weather helps. Pay Day adds extra coins to every battle, and Firefly Swarm gives all allies +2 luck. Some grinds a team down: Sandstorm deals 1 damage to everything each round, and Acid Rain deals 2 with a chance to lower a random stat. Rain, Snow and Firestorm make Water, Ice or Fire a persistent element for the fight.
How it works
Heat Wave
Cats do not heal after battle and all heals are reduced by 1. Water can mitigate it.
Low Gravity
Jumps, throws and projectiles gain +2 range, and physical abilities gain +1 Knockback. Other Knockback abilities get +1 as well.
All Weather (55)
Clear Skies
There are no weather effects.Fog
All attacks and abilities have a +10% chance to miss.Rain
Persistent Water Element.Leaves Water on the field.
Heavy Rain
Persistent Water Element. There are extra water tiles in every battle.Leaves Water on the field.
Windy
At the end of each round, wind blows everything 1 space in a random direction.Leaves Wind on the field.
Sandstorm
At the end of each round, damages everything by 1.Overgrowth
There are extra tall grass and bramble tiles in every battle.Earthquake
There was an earthquake! Objects in each battle have been destroyed and there are rocks everywhere!Wildfire
There is fire everywhere!Heat Wave
Cats do not heal after battle. All heals are reduced by 1. Can be mitigated with water.Leaves Heat on the field.
Snow
Persistent Ice Element.Leaves Ice on the field.
Acid Rain
At the end of each round, damages everything by 2 with a chance to lower a random stat as well.Meteor Shower
After each turn there's a chance for a flaming meteor to fall onto a random tile.Thunderstorm
Persistent Water Element. At the end of each round, wind blows everything 1 space in a random direction. After each turn, there's a chance for a random lightning strike.Leaves Water, Wind on the field.
Flash Flood
Persistent Water Element. There are a ton of extra water tiles in every battle.Leaves Water on the field.
Trash Day
There is extra junk in every battle.Raining Frogs
There are extra neutral frogs in every battle.Pipe Blockage
There is extra poop and sewage in every battle.Pay Day
There are extra coins in every battle.Hunting Season
There are extra bear traps in every battle.Restless Dead
Zombies spawn at the end of each round.Firefly Swarm
All allies have +2 luck.Butterfly Swarm
All allies have +2 luck.Fly Swarm
At the end of each turn, there's a chance to get bitten for 1 damage and 1 Bleed.Low Gravity
Jumps, throws, and projectile abilities have +2 range. All physical abilities have +1 Knockback. Other abilities that cause Knockback have +1 Knockback as well.Firestorm
Persistent Fire Element. Fires no longer burn out. Parts of the map are on fire.Leaves Fire on the field.
Meteornado
At the end of each round, damages everything by 1 with a 33% chance to Bruise.Robot Uprising
2-4 robots spawn in each battle. All robots have gone rogue!Haunted Night
2-4 ghosts spawn in each battle. All ghosts have gone rogue!Bird Migration
1-2 extra birds spawn in each battle.Cockroach Infestation
All units have a 25% chance to start each battle with Fear or Poison.Judgement Day
Some tiles will get Raptured at the end of each round during the battle. More tiles are affected every round.Pandemonium
All units have a 25% chance to have Madness each round.The Hollowing
At the end of the round, each corpse has a 25% chance to revive at half health with Madness 5.Oil Spill
A puddle of tar appears in each battle.Blizzard!
Persistent Ice Element. At the end of each round, wind blows everything 1 space in a random direction. After each turn, there's a chance for a random lightning strike.Leaves Ice, Wind on the field.
Hurricane!
At the end of each round, wind blows everything 10 spaces in a random direction.Leaves Wind on the field.
Strange Spikes!
At the end of the round, all units gain +1 Thorns.Blessed Day!
All units have +3 Health Regen. Persistent Holy Element.Leaves Holy on the field.
Stealth Mission
All units gain Stealth at the start of the battle.Infestation
All non-tiny units explode into a charmed maggot when they die.Eruption
A mini volcano spawns in each battle.Drug Awareness Day
There is extra catnip in every battle. Find a random pill after every battle.Training Day
A punching bag with Kinetic Spikes 5 spawns in each battle.Tornadoes
Twisters spawn each round.Crazy Weather
The weather around here is crazy! It's different every battle!Bounty Hunting
A random unit in each battle has a bounty. A Bounty Hunter is here to collect.Minesweeper
There are extra land mines in every battle.Alien Invasion
2-4 aliens spawn in each battle. Aliens are invading!Birdemic
2-4 birds spawn in each battle. All birds are stronger, and angry!Solar Flare
A solar flare strikes a large area at the end of each round, Burning and inflicting Blind.Geomagnetic Storm
All rocks levitate at the end of the round. Extra rocks spawn in each battle.The Shimmer
All units gain a random status effect at the start of each round. Cats gain a random mutation at the end of each battle.Strange Eggs
3-6 strange eggs spawn in each battle. Kill them before they hatch!Alien Overgrowth
A few bramble patches spawn in each battle, but something is strange about them...






















































