Mage basic attack
Magic Dart
Shoot a charged projectile within your line of sight. This attack counts as both magical and physical.
- Mana
- 0
- Class
- Mage
- Kind
- Basic attack
Effect
- 5 + ranged bonus Physical spell damage
- Range 1–5 + range bonus
Mage basic attack
Shoot a charged projectile within your line of sight. This attack counts as both magical and physical.
Abilities
Mana cost, targeting, damage and the upgraded version for every class spell.
Data updated
Each regular class has 50 active abilities, 10 of them flagged as starters, plus a basic attack. The + version improves a spell: Assassinate, a Thief backstab that costs 8 mana, goes from 50% to 100% crit chance and gets cheaper to cast. Collarless cats draw from their own pool of 108 spells, while the Jester has only 4 of its own.
Spells are priced in mana, and the + version often costs less. Psychics start with +5 starting mana, and the Mage item set adds another +5.
The Collarless pool holds Path spells such as Path of the Fighter. It sets your INT to 0 until the end of the battle, then becomes a random Fighter spell permanently.
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