Necromancer ability
Go Limp
Until your next turn, you won't get injured if you're downed.
- Mana
- 4
- Class
- Necromancer
- Kind
- Utility
Effect
- Injury Immunity 1
Upgraded
Until your next turn, you won't get injured if you're downed.
When downed, inflict Confusion 10 on the unit that downed you.


